On 03/23/2012 08:21 AM, Jakob Bornecrantz wrote:
----- Original Message -----
---
src/mesa/main/texobj.c | 3 ++-
1 files changed, 2 insertions(+), 1 deletions(-)
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index cfaac64..97bef35 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -567,7 +567,8 @@ _mesa_test_texobj_completeness( const struct
gl_context *ctx,
GLint i;
const GLint minLevel = baseLevel;
const GLint maxLevel = t->_MaxLevel;
- GLuint width, height, depth, face, numFaces = 1;
+ const GLuint numFaces = t->Target == GL_TEXTURE_CUBE_MAP ? 6 : 1;
+ GLuint width, height, depth, face;
if (minLevel> maxLevel) {
incomplete(t, BASE, "minLevel> maxLevel");
Looks good, shouldn't this be applied to 8.0?
No, the rewritten _mesa_test_texobj_completeness() function is only in
master.
-Brian
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