On 03/23/2012 08:21 AM, Jakob Bornecrantz wrote:
----- Original Message -----
---
  src/mesa/main/texobj.c |    3 ++-
  1 files changed, 2 insertions(+), 1 deletions(-)

diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index cfaac64..97bef35 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -567,7 +567,8 @@ _mesa_test_texobj_completeness( const struct
gl_context *ctx,
        GLint i;
        const GLint minLevel = baseLevel;
        const GLint maxLevel = t->_MaxLevel;
-      GLuint width, height, depth, face, numFaces = 1;
+      const GLuint numFaces = t->Target == GL_TEXTURE_CUBE_MAP ? 6 : 1;
+      GLuint width, height, depth, face;

        if (minLevel>  maxLevel) {
           incomplete(t, BASE, "minLevel>  maxLevel");

Looks good, shouldn't this be applied to 8.0?

No, the rewritten _mesa_test_texobj_completeness() function is only in master.

-Brian
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