Hey Tomasz,
On 05/07/18 16:26, Tomasz Figa wrote:
Hi Rob,
On Thu, Jul 5, 2018 at 7:07 PM Robert Foss <robert.f...@collabora.com> wrote:
Add support for the ForceSoftware option, which is togglable
on the Android platform through setting the "drm.gpu.force_software"
property to a non-zero value.
kms_swrast is also enabled as a fallback for when a driver is not
able to be loaded for for a drm node that was opened.
Signed-off-by: Robert Foss <robert.f...@collabora.com>
---
src/egl/drivers/dri2/platform_android.c | 26 +++++++++++++++++--------
1 file changed, 18 insertions(+), 8 deletions(-)
Thanks for the patch. Please see my comments inline.
diff --git a/src/egl/drivers/dri2/platform_android.c
b/src/egl/drivers/dri2/platform_android.c
index 92b2d2b343e..bc644c25bf9 100644
--- a/src/egl/drivers/dri2/platform_android.c
+++ b/src/egl/drivers/dri2/platform_android.c
@@ -1193,17 +1193,21 @@ static const __DRIextension
*droid_image_loader_extensions[] = {
};
EGLBoolean
-droid_load_driver(_EGLDisplay *disp)
+droid_load_driver(_EGLDisplay *disp, EGLBoolean force_software)
{
struct dri2_egl_display *dri2_dpy = disp->DriverData;
const char *err;
- dri2_dpy->driver_name = loader_get_driver_for_fd(dri2_dpy->fd);
+ if (force_software) {
+ dri2_dpy->driver_name = strdup("kms_swrast");
+ } else {
+ dri2_dpy->driver_name = loader_get_driver_for_fd(dri2_dpy->fd);
+ }
+
if (dri2_dpy->driver_name == NULL)
return false;
dri2_dpy->is_render_node = drmGetNodeTypeFromFd(dri2_dpy->fd) ==
DRM_NODE_RENDER;
-
Unrelated whitespace change.
Ack.
if (!dri2_dpy->is_render_node) {
#ifdef HAVE_DRM_GRALLOC
/* Handle control nodes using __DRI_DRI2_LOADER extension and GEM names
@@ -1359,6 +1363,7 @@ EGLBoolean
dri2_initialize_android(_EGLDriver *drv, _EGLDisplay *disp)
{
struct dri2_egl_display *dri2_dpy;
+ int force_software = disp->Options.ForceSoftware;
EGLBoolean
Ack.
const char *err;
int ret;
@@ -1384,13 +1389,18 @@ dri2_initialize_android(_EGLDriver *drv, _EGLDisplay
*disp)
dri2_dpy->fd = droid_open_device(disp);
if (dri2_dpy->fd < 0) {
- err = "DRI2: failed to open device";
- goto cleanup;
+ err = "DRI2: failed to open device, trying software device";
}
- if (!droid_load_driver(disp)) {
- err = "DRI2: failed to load driver";
- goto cleanup;
+load_driver:
+ if (!droid_load_driver(disp, force_software)) {
+ if (force_software) {
+ err = "DRI2: failed to load driver";
+ goto cleanup;
+ } else {
+ force_software = true;
+ goto load_driver;
+ }
I believe we don't need this retry here, because if we fail here once,
_eglMatchDriver() would retry us with ForceSoftware = EGL_TRUE [1].
[1] https://cgit.freedesktop.org/mesa/mesa/tree/src/egl/main/egldriver.c#n80
Oh nice. I didn't realize that the fallback was implemented somewhere else
already.
Best regards,
Tomasz
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