On 03/07/18 05:51, Eric Anholt wrote:

Eric Anholt <e...@anholt.net> writes:

[ Unknown signature status ]
Timothy Arceri <tarc...@itsqueeze.com> writes:

nir_compact_varyings() is meant to skip over varyings used by xfb:

           /* We can't repack xfb varyings. */
           if (var->data.always_active_io)
              continue;

Any idea why that isn't working in this case?
Looks like GLSL IR has that flag wrong.  points.7 has v_var6,7,8,9
transform feedback output, but the IR says:
[...]

Any feedback on this?  This is my remaining TF issue for V3D.
Hmm. I think this still gets messed up because if packing the non-xfb varyings results in freeing up a location then st_nir_assign_var_locations()
will end up assigning a new location for the xfb varyings.

I think your patch to disable for xfb is the easiest way to work around this for now. I still hope we might one day have a full NIR GLSL linker to replace GLSL IR but my hopes of ever seeing one are slowly fading.

Anyway for this patch:

Reviewed-by: Timothy Arceri <tarc...@itsqueeze.com>
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