https://bugs.freedesktop.org/show_bug.cgi?id=47630

Kenneth Graunke <kenn...@whitecape.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|                            |NOTABUG

--- Comment #2 from Kenneth Graunke <kenn...@whitecape.org> 2012-03-20 23:25:57 
PDT ---
It turns out that Brian's commit is correct.  I was using GL_LINEAR and
GL_LINEAR_MIPMAP_LINEAR filtering on integer textures, which is illegal
according to both the GL_EXT_texture_integer and OpenGL 3.0 specs.

I sent a patch to the piglit list to fix this earlier today.  I'll push it soon
if there are no objections.

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