Reviewed-by: Marek Olšák <marek.ol...@amd.com> Marek
On Thu, Jun 28, 2018 at 2:46 AM, Timothy Arceri <tarc...@itsqueeze.com> wrote: > We will use this to add compat support to ARB_multi_draw_indirect > in the following patch. > --- > src/mesa/main/draw_validate.c | 24 ++++++++++++------------ > src/mesa/main/draw_validate.h | 3 +++ > 2 files changed, 15 insertions(+), 12 deletions(-) > > diff --git a/src/mesa/main/draw_validate.c b/src/mesa/main/draw_validate.c > index 352263c5c78..c0a234a2bc2 100644 > --- a/src/mesa/main/draw_validate.c > +++ b/src/mesa/main/draw_validate.c > @@ -1192,10 +1192,10 @@ valid_draw_indirect_elements(struct gl_context *ctx, > return valid_draw_indirect(ctx, mode, indirect, size, name); > } > > -static inline GLboolean > -valid_draw_indirect_multi(struct gl_context *ctx, > - GLsizei primcount, GLsizei stride, > - const char *name) > +GLboolean > +_mesa_valid_draw_indirect_multi(struct gl_context *ctx, > + GLsizei primcount, GLsizei stride, > + const char *name) > { > > /* From the ARB_multi_draw_indirect specification: > @@ -1259,8 +1259,8 @@ _mesa_validate_MultiDrawArraysIndirect(struct > gl_context *ctx, > /* caller has converted stride==0 to drawArraysNumParams * sizeof(GLuint) > */ > assert(stride != 0); > > - if (!valid_draw_indirect_multi(ctx, primcount, stride, > - "glMultiDrawArraysIndirect")) > + if (!_mesa_valid_draw_indirect_multi(ctx, primcount, stride, > + "glMultiDrawArraysIndirect")) > return GL_FALSE; > > /* number of bytes of the indirect buffer which will be read */ > @@ -1287,8 +1287,8 @@ _mesa_validate_MultiDrawElementsIndirect(struct > gl_context *ctx, > /* caller has converted stride==0 to drawElementsNumParams * > sizeof(GLuint) */ > assert(stride != 0); > > - if (!valid_draw_indirect_multi(ctx, primcount, stride, > - "glMultiDrawElementsIndirect")) > + if (!_mesa_valid_draw_indirect_multi(ctx, primcount, stride, > + "glMultiDrawElementsIndirect")) > return GL_FALSE; > > /* number of bytes of the indirect buffer which will be read */ > @@ -1366,8 +1366,8 @@ _mesa_validate_MultiDrawArraysIndirectCount(struct > gl_context *ctx, > /* caller has converted stride==0 to drawArraysNumParams * sizeof(GLuint) > */ > assert(stride != 0); > > - if (!valid_draw_indirect_multi(ctx, maxdrawcount, stride, > - "glMultiDrawArraysIndirectCountARB")) > + if (!_mesa_valid_draw_indirect_multi(ctx, maxdrawcount, stride, > + "glMultiDrawArraysIndirectCountARB")) > return GL_FALSE; > > /* number of bytes of the indirect buffer which will be read */ > @@ -1397,8 +1397,8 @@ _mesa_validate_MultiDrawElementsIndirectCount(struct > gl_context *ctx, > /* caller has converted stride==0 to drawElementsNumParams * > sizeof(GLuint) */ > assert(stride != 0); > > - if (!valid_draw_indirect_multi(ctx, maxdrawcount, stride, > - "glMultiDrawElementsIndirectCountARB")) > + if (!_mesa_valid_draw_indirect_multi(ctx, maxdrawcount, stride, > + > "glMultiDrawElementsIndirectCountARB")) > return GL_FALSE; > > /* number of bytes of the indirect buffer which will be read */ > diff --git a/src/mesa/main/draw_validate.h b/src/mesa/main/draw_validate.h > index 7a181153fb7..d015c7e830e 100644 > --- a/src/mesa/main/draw_validate.h > +++ b/src/mesa/main/draw_validate.h > @@ -44,6 +44,9 @@ _mesa_is_valid_prim_mode(const struct gl_context *ctx, > GLenum mode); > extern GLboolean > _mesa_valid_prim_mode(struct gl_context *ctx, GLenum mode, const char *name); > > +extern GLboolean > +_mesa_valid_draw_indirect_multi(struct gl_context *ctx, GLsizei primcount, > + GLsizei stride, const char *name); > > extern GLboolean > _mesa_validate_DrawArrays(struct gl_context *ctx, GLenum mode, GLsizei > count); > -- > 2.17.1 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev