Providing a NULL pointer to the ir_dereference_array() constructor seems like a bad idea. Currently, if provided NULL, it returns a partially constructed value of error type. However, none of the callers are prepared to handle that scenario.
Code inspection shows that all callers do one of the following: - Already NULL-check the argument prior to creating the dereference - Already deference the argument (and thus would crash if it were NULL) - Newly allocate the argument. Thus, it should be safe to simply assert the value passed is not NULL. This should also catch issues right away, rather than dying later. Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> --- src/glsl/ir.cpp | 19 +++++++++---------- 1 files changed, 9 insertions(+), 10 deletions(-) diff --git a/src/glsl/ir.cpp b/src/glsl/ir.cpp index a5eca5a..3fc4a98 100644 --- a/src/glsl/ir.cpp +++ b/src/glsl/ir.cpp @@ -1055,19 +1055,18 @@ ir_dereference_array::ir_dereference_array(ir_variable *var, void ir_dereference_array::set_array(ir_rvalue *value) { + assert(value != NULL); + this->array = value; - this->type = glsl_type::error_type; - if (this->array != NULL) { - const glsl_type *const vt = this->array->type; + const glsl_type *const vt = this->array->type; - if (vt->is_array()) { - type = vt->element_type(); - } else if (vt->is_matrix()) { - type = vt->column_type(); - } else if (vt->is_vector()) { - type = vt->get_base_type(); - } + if (vt->is_array()) { + type = vt->element_type(); + } else if (vt->is_matrix()) { + type = vt->column_type(); + } else if (vt->is_vector()) { + type = vt->get_base_type(); } } -- 1.7.7.6 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev