On Tue, Jun 26, 2018, 14:00 Rob Clark <robdcl...@gmail.com> wrote: > On Tue, Jun 26, 2018 at 3:32 AM, Erik Faye-Lund <kusmab...@gmail.com> > wrote: > > On Wed, Jun 20, 2018 at 3:03 AM Jonathan Marek <jonat...@marek.ca> > wrote: > >> > >> Signed-off-by: Jonathan Marek <jonat...@marek.ca> > >> --- > >> src/gallium/drivers/freedreno/a2xx/fd2_program.c | 2 ++ > >> 1 file changed, 2 insertions(+) > >> > >> diff --git a/src/gallium/drivers/freedreno/a2xx/fd2_program.c > b/src/gallium/drivers/freedreno/a2xx/fd2_program.c > >> index 9a77457251..834a7c7fcd 100644 > >> --- a/src/gallium/drivers/freedreno/a2xx/fd2_program.c > >> +++ b/src/gallium/drivers/freedreno/a2xx/fd2_program.c > >> @@ -54,6 +54,8 @@ create_shader(enum shader_t type) > >> static void > >> delete_shader(struct fd2_shader_stateobj *so) > >> { > >> + if (!so) > >> + return; > >> ir2_shader_destroy(so->ir); > >> free(so->tokens); > >> free(so->bin); > > > > This seems to just put a band-aid on top of some other bug... Wouldn't > > it be better to lift this out to the call-site instead? > > Mmm, then you just end up w/ the null check in two or three different > spots, instead of one.. >
I meant in the affected call site, not all. Basically, I was trying to hint that this shouldn't have happened in the first place, and should be fixed where this unexpectedly becomes null... > > I would be a bit curious to see the call-stack of the crash (since I > haven't seen similar issues with a3xx/a4xx/a5xx), but I think putting > the null check here is reasonable. > > BR, > -R >
_______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev