Since mesa now exposes OpenGL 3.3 compat, we no longer need those workarounds.
Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com> --- src/util/drirc | 12 ------------ 1 file changed, 12 deletions(-) diff --git a/src/util/drirc b/src/util/drirc index 7f91035ae8..e50ec81865 100644 --- a/src/util/drirc +++ b/src/util/drirc @@ -120,18 +120,6 @@ TODO: document the other workarounds. <option name="allow_glsl_extension_directive_midshader" value="true" /> </application> - <application name="Worms W.M.D" executable="Worms W.M.Dx64"> - <option name="allow_higher_compat_version" value="true" /> - </application> - - <application name="Crookz - The Big Heist" executable="Crookz"> - <option name="allow_higher_compat_version" value="true" /> - </application> - - <application name="Tropico 5" executable="Tropico5"> - <option name="allow_higher_compat_version" value="true" /> - </application> - <application name="The Culling" executable="Victory"> <option name="force_glsl_version" value="440" /> </application> -- 2.17.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev