Hi Miguel, Preface: I know little about this ext, so feel free to educate me on the wrongness of my thinking.
On Thu, Jun 21, 2018 at 10:01 PM, Miguel A. Vico <mvicom...@nvidia.com> wrote: > Add memory object support for nvc0 and nv50 > > Signed-off-by: Miguel A Vico Moya <mvicom...@nvidia.com> > --- > .../drivers/nouveau/nv50/nv50_miptree.c | 49 +++++++++++++---- > .../drivers/nouveau/nv50/nv50_resource.c | 52 +++++++++++++++++++ > .../drivers/nouveau/nv50/nv50_resource.h | 33 ++++++++++++ > .../drivers/nouveau/nvc0/nvc0_resource.c | 22 ++++++++ > 4 files changed, 146 insertions(+), 10 deletions(-) > > diff --git a/src/gallium/drivers/nouveau/nv50/nv50_miptree.c > b/src/gallium/drivers/nouveau/nv50/nv50_miptree.c > index f2e304fde6..91007d3dac 100644 > --- a/src/gallium/drivers/nouveau/nv50/nv50_miptree.c > +++ b/src/gallium/drivers/nouveau/nv50/nv50_miptree.c > @@ -397,13 +397,13 @@ nv50_miptree_create(struct pipe_screen *pscreen, > return pt; > } > > -struct pipe_resource * > -nv50_miptree_from_handle(struct pipe_screen *pscreen, > - const struct pipe_resource *templ, > - struct winsys_handle *whandle) > +static struct pipe_resource * > +nv50_miptree_from_bo(struct pipe_screen *pscreen, > + const struct pipe_resource *templ, > + struct nouveau_bo *bo, > + uint32_t stride) > { > struct nv50_miptree *mt; > - unsigned stride; > > /* only supports 2D, non-mipmapped textures for the moment */ Won't this be a drag, since you're supposed to be able to "place" 3d textures, as well as mip-mapped ones? The reason I haven't looked at doing VK for nouveau yet is that the nouveau kernel API does not allow explicit userspace-side VA management, which would be required to allow something like this. I believe it would also be required to implement this GL extension. Feel free to correct my thinking. Cheers, -ilia _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev