Reviewed-by: Marek Olšák <marek.ol...@amd.com> Marek
On Mon, Jun 18, 2018 at 10:32 AM, Bas Nieuwenhuizen <b...@basnieuwenhuizen.nl > wrote: > We HTILE compress stencil-only surfaces too. > > CC: 18.1 <mesa-sta...@lists.freedesktop.org> > --- > src/amd/common/ac_surface.c | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/src/amd/common/ac_surface.c b/src/amd/common/ac_surface.c > index 6600ff6b7ef..618b755afc7 100644 > --- a/src/amd/common/ac_surface.c > +++ b/src/amd/common/ac_surface.c > @@ -670,7 +670,7 @@ static int gfx6_compute_surface(ADDR_HANDLE addrlib, > config->info.levels == 1); > > AddrSurfInfoIn.flags.noStencil = (surf->flags & > RADEON_SURF_SBUFFER) == 0; > - AddrSurfInfoIn.flags.compressZ = AddrSurfInfoIn.flags.depth; > + AddrSurfInfoIn.flags.compressZ = !!(surf->flags & > RADEON_SURF_Z_OR_SBUFFER); > > /* On CI/VI, the DB uses the same pitch and tile mode (except > tilesplit) > * for Z and stencil. This can cause a number of problems which we > work > -- > 2.17.1 > > _______________________________________________ > mesa-stable mailing list > mesa-sta...@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-stable >
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