Am 18.06.2018 um 12:43 schrieb Eric Engestrom:
> On Friday, 2018-06-15 23:38:58 +0200, srol...@vmware.com wrote:
>> From: Roland Scheidegger <srol...@vmware.com>
>>
>> The sampleMaskIn workaround (b936f4d1ca0d2ab1e828ff6a6e617f12469687fa)
>> tries to figure out if the shader is running at per-sample frequency, but
>> there's a typo bug so it will only recognize per-sample linar inputs,
>> not per-sample perspective ones.
>>
>> Spotted by Eric Engestrom <eric.engest...@intel.com>
> 
> Fixes: b936f4d1ca0d2ab1e828a "r600: partly fix sampleMaskIn value"
Alright, albeit it's hardly a critical issue (and, before that patch, it
was just always wrong anyway and there weren't really bugs associated to
it...).
Roland


> 
> (so that it goes on the stable branch as well)
> 
>> ---
>>  src/gallium/drivers/r600/r600_shader.c | 2 +-
>>  1 file changed, 1 insertion(+), 1 deletion(-)
>>
>> diff --git a/src/gallium/drivers/r600/r600_shader.c 
>> b/src/gallium/drivers/r600/r600_shader.c
>> index c9f2fa6485..c466a48262 100644
>> --- a/src/gallium/drivers/r600/r600_shader.c
>> +++ b/src/gallium/drivers/r600/r600_shader.c
>> @@ -1247,7 +1247,7 @@ static int allocate_system_value_inputs(struct 
>> r600_shader_ctx *ctx, int gpr_off
>>      tgsi_parse_free(&parse);
>>  
>>      if (ctx->info.reads_samplemask &&
>> -        (ctx->info.uses_linear_sample || ctx->info.uses_linear_sample)) {
>> +        (ctx->info.uses_linear_sample || ctx->info.uses_persp_sample)) {
>>              inputs[1].enabled = true;
>>      }
>>  
>> -- 
>> 2.12.3
>>

_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to