On 06/14/2018 08:46 PM, Jordan Justen wrote:
On 2018-06-14 02:58:33, Tapani Pälli wrote:
While XFB has been enabled for cache, we did not serialize enough
data for the whole API to work (such as glGetProgramiv).

Fixes: 6d830940f7 "Allow shader cache usage with transform feedback"
Signed-off-by: Tapani Pälli <tapani.pa...@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106907
---
  src/compiler/glsl/serialize.cpp | 15 +++++++++++++++
  1 file changed, 15 insertions(+)

diff --git a/src/compiler/glsl/serialize.cpp b/src/compiler/glsl/serialize.cpp
index 727822633d..4cb74ddba9 100644
--- a/src/compiler/glsl/serialize.cpp
+++ b/src/compiler/glsl/serialize.cpp
@@ -323,6 +323,12 @@ write_xfb(struct blob *metadata, struct gl_shader_program 
*shProg)
blob_write_uint32(metadata, prog->info.stage); + /* Data set by glTransformFeedbackVaryings. */
+   blob_write_uint32(metadata, shProg->TransformFeedback.BufferMode);
+   blob_write_uint32(metadata, shProg->TransformFeedback.NumVarying);
+   for (unsigned i = 0; i < shProg->TransformFeedback.NumVarying; i++)
+      blob_write_string(metadata, shProg->TransformFeedback.VaryingNames[i]);

I guess we need BufferStride too?

Yep, at first I thought it was something calculated internally but it is part of API, I'll add it.

+
     blob_write_uint32(metadata, ltf->NumOutputs);
     blob_write_uint32(metadata, ltf->ActiveBuffers);
     blob_write_uint32(metadata, ltf->NumVarying);
@@ -352,6 +358,15 @@ read_xfb(struct blob_reader *metadata, struct 
gl_shader_program *shProg)
     if (xfb_stage == ~0u)
        return;
+ /* Data set by glTransformFeedbackVaryings. */
+   shProg->TransformFeedback.BufferMode = blob_read_uint32(metadata);
+   shProg->TransformFeedback.NumVarying = blob_read_uint32(metadata);
+   shProg->TransformFeedback.VaryingNames = (char **)
+      malloc(shProg->TransformFeedback.NumVarying * sizeof(GLchar *));
+   for (unsigned i = 0; i < shProg->TransformFeedback.NumVarying; i++)
+      shProg->TransformFeedback.VaryingNames[i] =
+         strdup(blob_read_string(metadata));

I guess VaryingNames uses malloc/free rather than ralloc. Maybe worth
a comment? A comment might just be extra noise though too.

Yep, that is the case. I'll add "Note, malloc used with VaryingNames.".

With BufferStride added,

Reviewed-by: Jordan Justen <jordan.l.jus...@intel.com>

Thanks!

+
     struct gl_program *prog = shProg->_LinkedShaders[xfb_stage]->Program;
     struct gl_transform_feedback_info *ltf =
        rzalloc(prog, struct gl_transform_feedback_info);
--
2.14.4

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