Fix the case where only stencil writes are enabled on a depth stencil texture. Found by inspection.
--- I'm looking into writing a test for this. src/mesa/drivers/dri/i965/brw_draw.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c index 271456e0f7d..71461d7b0a7 100644 --- a/src/mesa/drivers/dri/i965/brw_draw.c +++ b/src/mesa/drivers/dri/i965/brw_draw.c @@ -623,10 +623,10 @@ brw_postdraw_set_buffers_need_resolve(struct brw_context *brw) } if (stencil_irb && brw->stencil_write_enabled) { - brw_depth_cache_add_bo(brw, stencil_irb->mt->bo); struct intel_mipmap_tree *stencil_mt = stencil_irb->mt->stencil_mt != NULL ? stencil_irb->mt->stencil_mt : stencil_irb->mt; + brw_depth_cache_add_bo(brw, stencil_mt->bo); intel_miptree_finish_write(brw, stencil_mt, stencil_irb->mt_level, stencil_irb->mt_layer, stencil_irb->layer_count, ISL_AUX_USAGE_NONE); -- 2.17.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev