On Tue, Jun 12, 2018 at 7:04 AM, Erik Faye-Lund <kusmab...@gmail.com> wrote: > I've updated my attempt here, to now have the original colors, and > centered the M-corners on the text a bit more properly: > > https://codepen.io/kusma/pen/vrXppL > > On Tue, Jun 12, 2018 at 2:51 AM Rob Clark <robdcl...@gmail.com> wrote: >> >> On Mon, Jun 11, 2018 at 6:24 PM, Laura Ekstrand <la...@jlekstrand.net> wrote: >> > I really like the rotate on hover effect for the gears. I would rather >> > that >> > we use 2D WebGL for it if we could, though, since Mesa enables WebGL on >> > certain platforms. >> > >> >> webgl can be a bit heavy for startup time although it might be kinda >> nice if clicking the logo enough times launched an interactive webgl >> version of the logo where you could rotate the logo.. > > While a 3D WebGL logo would indeed be cool, I'm thinking that it's > probably a relatively "heavy" solution for the use-case. > > I'm not particularly interested in trying out that direction, but if > someone else is, I'd love to see it worked on, and maybe measure what > kind of impact it would have on load-times etc?
I tend to agree - svg seems like the natural fit for web, while WebGL is cool-but-too-heavy for a logo. Cool to have a demo page with it, but I don't know if it should be in the logo on every page, esp given WebGL's propensity to crash things. Erik - https://stackoverflow.com/questions/35124550/animating-an-svg-on-hover - might want to do it the CSS way to avoid the onmouseover/etc stuff, which IME is somewhat imperfect. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev