Technically only for Sandybridge and later core designs, but finally we can claim support for allowing clients to create glBufferObjects from their own memory. --- docs/relnotes/18.2.0.html | 1 + 1 file changed, 1 insertion(+)
diff --git a/docs/relnotes/18.2.0.html b/docs/relnotes/18.2.0.html index d377a91491c..bc32aaa8bb3 100644 --- a/docs/relnotes/18.2.0.html +++ b/docs/relnotes/18.2.0.html @@ -52,6 +52,7 @@ Note: some of the new features are only available with certain drivers. <ul> <li>GL_ARB_fragment_shader_interlock on i965</li> +<li>GL_AMD_pinned_memory on i965</li> </ul> <h2>Bug fixes</h2> -- 2.17.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev