Am Do., 7. Juni 2018 um 23:11 Uhr schrieb Eric Anholt <e...@anholt.net>:
>
> Christian Gmeiner <christian.gmei...@gmail.com> writes:
>
> > Signed-off-by: Christian Gmeiner <christian.gmei...@gmail.com>
>
> Shouldn't the cap be per shader target, rather than per screen?  i965,
> for example, was vector VS and scalar FS for a long time.

I am fine with that change.. will be done in V2.

-- 
greets
--
Christian Gmeiner, MSc

https://christian-gmeiner.info
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