GLSL ES 1.0.17 specifies that "double" is a keyword reserved Signed-off-by: zhaowei yuan <zhaowei.y...@samsung.com> --- src/compiler/glsl/glsl_lexer.ll | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/compiler/glsl/glsl_lexer.ll b/src/compiler/glsl/glsl_lexer.ll index b7cf100..de6dc64 100644 --- a/src/compiler/glsl/glsl_lexer.ll +++ b/src/compiler/glsl/glsl_lexer.ll @@ -600,7 +600,7 @@ external KEYWORD(110, 100, 0, 0, EXTERNAL); interface KEYWORD(110, 100, 0, 0, INTERFACE); long KEYWORD(110, 100, 0, 0, LONG_TOK); short KEYWORD(110, 100, 0, 0, SHORT_TOK); -double TYPE_WITH_ALT(130, 300, 130, 300, yyextra->ARB_gpu_shader_fp64_enable, glsl_type::double_type); +double TYPE_WITH_ALT(130, 100, 130, 300, yyextra->ARB_gpu_shader_fp64_enable, glsl_type::double_type); half KEYWORD(110, 100, 0, 0, HALF); fixed KEYWORD(110, 100, 0, 0, FIXED_TOK); unsigned KEYWORD(110, 100, 0, 0, UNSIGNED); -- 1.9.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev