https://bugs.freedesktop.org/show_bug.cgi?id=106823
Bug ID: 106823
Summary: Failed to recongnize keyword of shader code
Product: Mesa
Version: 17.1
Hardware: ARM
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: glsl-compiler
Assignee: mesa-dev@lists.freedesktop.org
Reporter: zhaowei.y...@samsung.com
QA Contact: intel-3d-b...@lists.freedesktop.org
CTS test case
"dEQP-GLES2.functional.shaders.keywords.reserved_keywords.double_vertex" checks
if GLSL compiler can detect the keyword error within follow vertex shader code:
"
precision mediump float;
attribute highp vec4 dEQP_Position;
void main()
{
float double = 1.0;
gl_Position = dEQP_Position;
}
"
Taking a keyword as a variable's name should be forbidden, but MESA doesn't
report any error
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