On 12.03.2012 13:26, Roland Scheidegger wrote:
Hmm actually I think these new pipe formats are a mistake.
Why do you need them and don't just use the existing R8G8_B8G8 and
G8R8_G8B8?
Do you really care if Y ends up in G channel instead of R? And if you do
why don't you just use a sampler swizzle?
The R8G8_B8G8 and G8R8_G8B8 formats are there because these correspond
to the subsampled DX10 formats. I just see absolutely no point in
introducing similar formats which just have different channel mapping -
we generally don't have arbitrary swizzled formats, with the exception
of "old" ones which can be used for legacy purposes. But no such case
can be made for these new formats.
Well, we definitely already have separate formats for different channel mappings. otherwise we should handle the difference between RGBA and BGRA with sampler swizzle’s also.

(I just checked the i965 docs which doesn't support sampler swizzling,
and in fact these new formats wouldn't help you there neither, since all
4 subsampled ycbcr format map Y to the green channel. So with hw
supporting sampler swizzling, these formats don't buy you anything, and
with hw not supporting it they don't help neither as no hardware out
there supports them anyway.)
Or is there another reason why you need these formats I'm missing?
Nope, not really I just added them for consistency with the existing format handling, and it actually makes the implementation of YUV -> RGB conversion a bit easier.

Christian.
_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to