On 03/09/2012 09:07 AM, Roland Scheidegger wrote:
Brian,
I think you're right, the test in r200_ioctl.c looks bogus
(the idea is fastz clear can only be used if both depth and stencil are
cleared, though the test isn't quite right as it certainly would be
possible to use fastz clear if there's no stencil buffer at all).
However, all code related to hyperz is unfortunately dead anyway, that
got lost with the dri2 transition. The flags computed in those functions
aren't actually used. [...]
D'oh. I didn't even realize that. I'll just remove the code in
question. That'll let me do some other minor clean-ups..
-Brian
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