Otherwise the specified surface state will allow the GPU to access memory up to BufferOffset bytes past the end of the buffer. Found by inspection.
v2: Protect against out-of-range BufferOffset (Nanley). Cc: mesa-sta...@lists.freedesktop.org --- src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index af629a17bfa..39e898243db 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -647,6 +647,7 @@ buffer_texture_range_size(struct brw_context *brw, const unsigned texel_size = _mesa_get_format_bytes(obj->_BufferObjectFormat); const unsigned buffer_size = (!obj->BufferObject ? 0 : obj->BufferObject->Size); + const unsigned buffer_offset = MIN2(buffer_size, obj->BufferOffset); /* The ARB_texture_buffer_specification says: * @@ -664,7 +665,8 @@ buffer_texture_range_size(struct brw_context *brw, * so that when ISL divides by stride to obtain the number of texels, that * texel count is clamped to MAX_TEXTURE_BUFFER_SIZE. */ - return MIN3((unsigned)obj->BufferSize, buffer_size, + return MIN3((unsigned)obj->BufferSize, + buffer_size - buffer_offset, brw->ctx.Const.MaxTextureBufferSize * texel_size); } -- 2.16.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev