On 22/05/18 03:13, Ian Romanick wrote:
On 05/16/2018 12:04 AM, Timothy Arceri wrote:
The GLSL ES 1.0 spec made these features optional. With
OES_standard_derivatives they are guaranteed to be available
but currently the extension must be enabled to use them.
Instead this changes the code to check if the driver supports
the extension and if so always enables them.
This fixes compiler errors in Google Earth VR.
This sounds like a bug in Google Earth VR. Has anyone reported it to them?
I can't find anywhere to report bugs for it. To be honest I seem to be
having trouble with this app even on Nvidia and windows, I'm not sure if
its working anywhere currently.
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