2012/3/6 Benoit Jacob <bja...@mozilla.com>: > The goal is to help port real-world applications such as games. Besides > OpenGL [ES], the other API that is widely used in the real world is Direct3D > (9 and 10), so that's what would be the most interesting. I've heard about a > Direct3D implementation on top of Gallium3D but don't know its status. > In case this is useful, Wine has a Direct3D implementation on top of OpenGL, that could be made to work with ES as well with some effort. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev
- [Mesa-dev] Mesa as part of OpenGL-on-OpenGL ES 2.0 (/WebGL)... Alon Zakai
- Re: [Mesa-dev] Mesa as part of OpenGL-on-OpenGL ES 2.0... Eric Anholt
- Re: [Mesa-dev] Mesa as part of OpenGL-on-OpenGL ES... Benoit Jacob
- Re: [Mesa-dev] Mesa as part of OpenGL-on-OpenG... Michel Dänzer
- Re: [Mesa-dev] Mesa as part of OpenGL-on-O... Benoit Jacob
- Re: [Mesa-dev] Mesa as part of OpenGL... Michel Dänzer
- Re: [Mesa-dev] Mesa as part of Op... Benoit Jacob
- Re: [Mesa-dev] Mesa as part o... Henri Verbeet
- Re: [Mesa-dev] Mesa as part of Op... Alon Zakai
- Re: [Mesa-dev] Mesa as part o... Michel Dänzer
- Re: [Mesa-dev] Mesa as part o... Alon Zakai
- Re: [Mesa-dev] Mesa as part of OpenGL-on-O... Benoit Jacob
- Re: [Mesa-dev] Mesa as part of OpenGL-on-OpenG... Eric Anholt
- Re: [Mesa-dev] Mesa as part of OpenGL-on-O... Benoit Jacob
- Re: [Mesa-dev] Mesa as part of OpenGL... Michel Dänzer
- Re: [Mesa-dev] Mesa as part of OpenGL-on-OpenGL ES... Benoit Jacob