2012/3/6 Benoit Jacob <bja...@mozilla.com>:
> The goal is to help port real-world applications such as games. Besides 
> OpenGL [ES], the other API that is widely used in the real world is Direct3D 
> (9 and 10), so that's what would be the most interesting. I've heard about a 
> Direct3D implementation on top of Gallium3D but don't know its status.
>
In case this is useful, Wine has a Direct3D implementation on top of
OpenGL, that could be made to work with ES as well with some effort.
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