On Fri, May 18, 2018 at 6:00 PM, Samuel Pitoiset
<samuel.pitoi...@gmail.com> wrote:
> We still use 64-bit GPU pointers for all ring buffers because
> llvm.amdgcn.implicit.buffer.ptr doesn't seem to support 32-bit
> GPU pointers for now. This can be improved later anyways.
>
> Vega10:
> Totals from affected shaders:
> SGPRS: 1008722 -> 1026710 (1.78 %)
> VGPRS: 706580 -> 707136 (0.08 %)
> Spilled SGPRs: 22555 -> 22209 (-1.53 %)
> Spilled VGPRs: 75 -> 75 (0.00 %)
> Code Size: 34819208 -> 35202140 (1.10 %) bytes
> Max Waves: 175423 -> 175086 (-0.19 %)
>
> Polaris10:
> Totals from affected shaders:
> SGPRS: 1029849 -> 1036517 (0.65 %)
> VGPRS: 709984 -> 708872 (-0.16 %)
> Spilled SGPRs: 22672 -> 22309 (-1.60 %)
> Spilled VGPRs: 82 -> 66 (-19.51 %)
> Scratch size: 76 -> 60 (-21.05 %) dwords per thread
> Code Size: 34915336 -> 35309752 (1.13 %) bytes
> Max Waves: 151221 -> 151677 (0.30 %)
>
> Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com>
> ---
>  src/amd/vulkan/radv_cmd_buffer.c  | 13 +++++++------
>  src/amd/vulkan/radv_device.c      |  6 ++++--
>  src/amd/vulkan/radv_nir_to_llvm.c | 24 +++++++++++++++---------
>  src/amd/vulkan/radv_private.h     | 18 ++++++++++++++----
>  4 files changed, 40 insertions(+), 21 deletions(-)
>
> diff --git a/src/amd/vulkan/radv_cmd_buffer.c 
> b/src/amd/vulkan/radv_cmd_buffer.c
> index 3636b2c8d9..5ab577b4c5 100644
> --- a/src/amd/vulkan/radv_cmd_buffer.c
> +++ b/src/amd/vulkan/radv_cmd_buffer.c
> @@ -586,11 +586,12 @@ radv_emit_userdata_address(struct radv_cmd_buffer 
> *cmd_buffer,
>         uint32_t base_reg = pipeline->user_data_0[stage];
>         if (loc->sgpr_idx == -1)
>                 return;
> -       assert(loc->num_sgprs == 2);
> +
> +       assert(loc->num_sgprs == (HAVE_32BIT_POINTERS ? 1 : 2));
>         assert(!loc->indirect);
>
> -       radv_emit_shader_pointer(cmd_buffer->cs,
> -                                base_reg + loc->sgpr_idx * 4, va);
> +       radv_emit_shader_pointer(cmd_buffer->device, cmd_buffer->cs,
> +                                base_reg + loc->sgpr_idx * 4, va, false);
>  }
>
>  static void
> @@ -1442,10 +1443,10 @@ emit_stage_descriptor_set_userdata(struct 
> radv_cmd_buffer *cmd_buffer,
>                 return;
>
>         assert(!desc_set_loc->indirect);
> -       assert(desc_set_loc->num_sgprs == 2);
> +       assert(desc_set_loc->num_sgprs == (HAVE_32BIT_POINTERS ? 1 : 2));
>
> -       radv_emit_shader_pointer(cmd_buffer->cs,
> -                                base_reg + desc_set_loc->sgpr_idx * 4, va);
> +       radv_emit_shader_pointer(cmd_buffer->device, cmd_buffer->cs,
> +                                base_reg + desc_set_loc->sgpr_idx * 4, va, 
> false);
>  }
>
>  static void
> diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c
> index c52b3a591f..ee38077235 100644
> --- a/src/amd/vulkan/radv_device.c
> +++ b/src/amd/vulkan/radv_device.c
> @@ -1963,7 +1963,8 @@ radv_emit_global_shader_pointers(struct radv_queue 
> *queue,
>                                    R_00B408_SPI_SHADER_USER_DATA_ADDR_LO_HS};
>
>                 for (int i = 0; i < ARRAY_SIZE(regs); ++i) {
> -                       radv_emit_shader_pointer(cs, regs[i], va);
> +                       radv_emit_shader_pointer(queue->device, cs, regs[i],
> +                                                va, true);
>                 }
>         } else {
>                 uint32_t regs[] = {R_00B030_SPI_SHADER_USER_DATA_PS_0,
> @@ -1974,7 +1975,8 @@ radv_emit_global_shader_pointers(struct radv_queue 
> *queue,
>                                    R_00B530_SPI_SHADER_USER_DATA_LS_0};
>
>                 for (int i = 0; i < ARRAY_SIZE(regs); ++i) {
> -                       radv_emit_shader_pointer(cs, regs[i], va);
> +                       radv_emit_shader_pointer(queue->device, cs, regs[i],
> +                                                va, true);

Any reason we don't allocate the global descriptor bo  in 32-bit space?

>                 }
>         }
>  }
> diff --git a/src/amd/vulkan/radv_nir_to_llvm.c 
> b/src/amd/vulkan/radv_nir_to_llvm.c
> index d9d89ac56d..10114cbe18 100644
> --- a/src/amd/vulkan/radv_nir_to_llvm.c
> +++ b/src/amd/vulkan/radv_nir_to_llvm.c
> @@ -569,7 +569,10 @@ set_loc_shader(struct radv_shader_context *ctx, int idx, 
> uint8_t *sgpr_idx,
>  static void
>  set_loc_shader_ptr(struct radv_shader_context *ctx, int idx, uint8_t 
> *sgpr_idx)
>  {
> -       set_loc_shader(ctx, idx, sgpr_idx, 2);
> +       bool use_32bit_pointers = HAVE_32BIT_POINTERS &&
> +                                 idx != AC_UD_SCRATCH_RING_OFFSETS;
> +
> +       set_loc_shader(ctx, idx, sgpr_idx, use_32bit_pointers ? 1 : 2);
>  }
>
>  static void
> @@ -580,7 +583,7 @@ set_loc_desc(struct radv_shader_context *ctx, int idx,  
> uint8_t *sgpr_idx,
>                 &ctx->shader_info->user_sgprs_locs.descriptor_sets[idx];
>         assert(ud_info);
>
> -       set_loc(ud_info, sgpr_idx, 2, indirect_offset);
> +       set_loc(ud_info, sgpr_idx, HAVE_32BIT_POINTERS ? 1 : 2, 
> indirect_offset);
>  }
>
>  struct user_sgpr_info {
> @@ -618,7 +621,8 @@ count_vs_user_sgprs(struct radv_shader_context *ctx)
>  {
>         uint8_t count = 0;
>
> -       count += ctx->shader_info->info.vs.has_vertex_buffers ? 2 : 0;
> +       if (ctx->shader_info->info.vs.has_vertex_buffers)
> +               count += HAVE_32BIT_POINTERS ? 1 : 2;
>         count += ctx->shader_info->info.vs.needs_draw_id ? 3 : 2;
>
>         return count;
> @@ -685,13 +689,13 @@ static void allocate_user_sgprs(struct 
> radv_shader_context *ctx,
>                 user_sgpr_info->sgpr_count++;
>
>         if (ctx->shader_info->info.loads_push_constants)
> -               user_sgpr_info->sgpr_count += 2;
> +               user_sgpr_info->sgpr_count += HAVE_32BIT_POINTERS ? 1 : 2;
>
>         uint32_t available_sgprs = ctx->options->chip_class >= GFX9 ? 32 : 16;
>         uint32_t remaining_sgprs = available_sgprs - 
> user_sgpr_info->sgpr_count;
>
>         if (remaining_sgprs / 2 < 
> util_bitcount(ctx->shader_info->info.desc_set_used_mask)) {
> -               user_sgpr_info->sgpr_count += 2;
> +               user_sgpr_info->sgpr_count += HAVE_32BIT_POINTERS ? 1 : 2;
>                 user_sgpr_info->indirect_all_descriptor_sets = true;
>         } else {
>                 user_sgpr_info->sgpr_count += 
> util_bitcount(ctx->shader_info->info.desc_set_used_mask) * 2;
> @@ -707,7 +711,7 @@ declare_global_input_sgprs(struct radv_shader_context 
> *ctx,
>                            struct arg_info *args,
>                            LLVMValueRef *desc_sets)
>  {
> -       LLVMTypeRef type = ac_array_in_const_addr_space(ctx->ac.i8);
> +       LLVMTypeRef type = ac_array_in_const32_addr_space(ctx->ac.i8);
>         unsigned num_sets = ctx->options->layout ?
>                             ctx->options->layout->num_sets : 0;
>         unsigned stage_mask = 1 << stage;
> @@ -725,7 +729,7 @@ declare_global_input_sgprs(struct radv_shader_context 
> *ctx,
>                         }
>                 }
>         } else {
> -               add_array_arg(args, ac_array_in_const_addr_space(type), 
> desc_sets);
> +               add_array_arg(args, ac_array_in_const32_addr_space(type), 
> desc_sets);
>         }
>
>         if (ctx->shader_info->info.loads_push_constants) {
> @@ -745,7 +749,8 @@ declare_vs_specific_input_sgprs(struct 
> radv_shader_context *ctx,
>             (stage == MESA_SHADER_VERTEX ||
>              (has_previous_stage && previous_stage == MESA_SHADER_VERTEX))) {
>                 if (ctx->shader_info->info.vs.has_vertex_buffers) {
> -                       add_arg(args, ARG_SGPR, 
> ac_array_in_const_addr_space(ctx->ac.v4i32),
> +                       add_arg(args, ARG_SGPR,
> +                               ac_array_in_const32_addr_space(ctx->ac.v4i32),
>                                 &ctx->vertex_buffers);
>                 }
>                 add_arg(args, ARG_SGPR, ctx->ac.i32, &ctx->abi.base_vertex);
> @@ -1878,7 +1883,8 @@ static LLVMValueRef radv_get_sampler_desc(struct 
> ac_shader_abi *abi,
>         index = LLVMBuildMul(builder, index, LLVMConstInt(ctx->ac.i32, stride 
> / type_size, 0), "");
>
>         list = ac_build_gep0(&ctx->ac, list, LLVMConstInt(ctx->ac.i32, 
> offset, 0));
> -       list = LLVMBuildPointerCast(builder, list, 
> ac_array_in_const_addr_space(type), "");
> +       list = LLVMBuildPointerCast(builder, list,
> +                                   ac_array_in_const32_addr_space(type), "");
>
>         return ac_build_load_to_sgpr(&ctx->ac, list, index);
>  }
> diff --git a/src/amd/vulkan/radv_private.h b/src/amd/vulkan/radv_private.h
> index adfd75c2a8..e2fa58d8d1 100644
> --- a/src/amd/vulkan/radv_private.h
> +++ b/src/amd/vulkan/radv_private.h
> @@ -57,6 +57,7 @@
>  #include "ac_nir_to_llvm.h"
>  #include "ac_gpu_info.h"
>  #include "ac_surface.h"
> +#include "ac_llvm_build.h"
>  #include "radv_descriptor_set.h"
>  #include "radv_extensions.h"
>  #include "radv_cs.h"
> @@ -1130,12 +1131,21 @@ bool radv_get_memory_fd(struct radv_device *device,
>                         int *pFD);
>
>  static inline void
> -radv_emit_shader_pointer(struct radeon_winsys_cs *cs,
> -                        uint32_t sh_offset, uint64_t va)
> +radv_emit_shader_pointer(struct radv_device *device,
> +                        struct radeon_winsys_cs *cs,
> +                        uint32_t sh_offset, uint64_t va, bool global)
>  {
> -       radeon_set_sh_reg_seq(cs, sh_offset, 2);
> +       bool use_32bit_pointers = HAVE_32BIT_POINTERS && !global;
> +
> +       radeon_set_sh_reg_seq(cs, sh_offset, use_32bit_pointers ? 1 : 2);
>         radeon_emit(cs, va);
> -       radeon_emit(cs, va >> 32);
> +
> +       if (use_32bit_pointers) {
> +               assert(va == 0 ||
> +                      (va >> 32) == 
> device->physical_device->rad_info.address32_hi);
> +       } else {
> +               radeon_emit(cs, va >> 32);
> +       }
>  }
>
>  static inline struct radv_descriptor_state *
> --
> 2.17.0
>
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