On Tue, May 8, 2018 at 8:19 AM, Kenneth Graunke <kenn...@whitecape.org> wrote:
> On Tuesday, May 8, 2018 8:07:36 AM PDT Jason Ekstrand wrote: > > On Mon, May 7, 2018 at 11:44 PM, Kenneth Graunke <kenn...@whitecape.org> > > wrote: > > > > > On Monday, May 7, 2018 12:49:32 PM PDT Jason Ekstrand wrote: > > > > --- > > > > src/mesa/drivers/dri/i965/gen7_misc_state.c | 3 ++- > > > > 1 file changed, 2 insertions(+), 1 deletion(-) > > > > > > > > diff --git a/src/mesa/drivers/dri/i965/gen7_misc_state.c > > > b/src/mesa/drivers/dri/i965/gen7_misc_state.c > > > > index 1ce7658..1508473 100644 > > > > --- a/src/mesa/drivers/dri/i965/gen7_misc_state.c > > > > +++ b/src/mesa/drivers/dri/i965/gen7_misc_state.c > > > > @@ -195,7 +195,8 @@ const struct brw_tracked_state gen7_depthbuffer > = { > > > > .mesa = _NEW_BUFFERS | > > > > _NEW_DEPTH | > > > > _NEW_STENCIL, > > > > - .brw = BRW_NEW_BATCH | > > > > + .brw = BRW_NEW_AUX_STATE | > > > > + BRW_NEW_BATCH | > > > > BRW_NEW_BLORP, > > > > }, > > > > .emit = brw_emit_depthbuffer, > > > > > > > > > > Changes like this warrant an explanation - is this fixing any known > > > issues? Found by inspection? > > > > > > I was surprised to see this, as BRW_NEW_AUX_STATE is usually about > color > > > surfaces - CCS_E compression, CCS_D fast clears...not HiZ. But I see > > > that intel_miptree_make_shareable might deal with HiZ...as does depth > > > clear values...as does set_aux_state...so it certainly seems plausible. > > > > > > Still, I'm curious to know if you were thinking of anything specific. > > > > > > > No, I don't know of anything specific. I found it while I was working on > > the rest of this series and thought it seemed off. In particular, if we > do > > a trivial depth clear clear (which doesn't actually clear but just > changes > > the clear color), we may not get 3DSTATE_CLEAR_PARAMS updated. > > > > Ahh, right, that includes 3DSTATE_CLEAR_PARAMS...we probably do want > this then. Maybe record that and some hand waving in the commit > message. > I've added the following: Certain things can change the aux usage or fast clear color of a depth surface and we want to re-emit if that happens. For instance, if you do a fast depth clear of an already clear depth surface, we will just set the clear color and not do anything else. In that case, we could fail to re-emit 3DSTATE_CLEAR_PARAMS and not get the new fast-clear color.
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