All drivers that support GLSL will later set their default GLSL versions overriding this override call. They currently all call _mesa_override_glsl_version() again later in order to support overrides. --- src/mesa/main/context.c | 3 --- 1 file changed, 3 deletions(-)
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 9bd4661bd86..4243e03c5cd 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -638,9 +638,6 @@ _mesa_init_constants(struct gl_constants *consts, gl_api api) consts->MaxGeometryOutputVertices = MAX_GEOMETRY_OUTPUT_VERTICES; consts->MaxGeometryTotalOutputComponents = MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS; - /* Shading language version */ - _mesa_override_glsl_version(consts); - #ifdef DEBUG consts->GenerateTemporaryNames = true; #else -- 2.17.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev