Gen 7 GPUs store the compressed EAC/ETC2 images in other non-compressed formats that can render. When GetCompressed* functions are called, the pixels are returned in the non-compressed format that is used for the rendering.
With this patch we store both the compressed and non-compressed versions of the image, so that both rendering commands and GetCompressed* commands work. Also, the assertions for GL_MAP_WRITE_BIT and GL_MAP_INVALIDATE_RANGE_BIT in intel_miptree_map_etc function have been removed because when the miptree is mapped for reading (for example from a GetCompress* function) the GL_MAP_WRITE_BIT won't be set (and shouldn't be set). Fixes: the following test in CTS for gen7: KHR-GL45.direct_state_access.textures_compressed_subimage test Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104272 v2: fixes issues: a) initialized uninitialized variables (Juan A. Suarez, Andres Gomez) b) fixed race condition where mt and cmt were mapped at the same time c) fixed indentation issues (Andres Gomez) --- src/mesa/drivers/dri/i965/intel_mipmap_tree.c | 10 +- src/mesa/drivers/dri/i965/intel_mipmap_tree.h | 21 ++++ src/mesa/drivers/dri/i965/intel_tex.c | 151 ++++++++++++++++++++++---- src/mesa/drivers/dri/i965/intel_tex.h | 8 ++ src/mesa/drivers/dri/i965/intel_tex_image.c | 94 +++++++++++++++- src/mesa/drivers/dri/i965/intel_tex_obj.h | 8 ++ 6 files changed, 260 insertions(+), 32 deletions(-) diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c index b9a564552d..2eba8c792c 100644 --- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c @@ -734,9 +734,10 @@ miptree_create(struct brw_context *brw, mesa_format etc_format = MESA_FORMAT_NONE; uint32_t alloc_flags = 0; - format = intel_lower_compressed_format(brw, format); - - etc_format = (format != tex_format) ? tex_format : MESA_FORMAT_NONE; + if (!(flags & MIPTREE_CREATE_ETC)) { + format = intel_lower_compressed_format(brw, format); + etc_format = (format != tex_format) ? tex_format : MESA_FORMAT_NONE; + } if (flags & MIPTREE_CREATE_BUSY) alloc_flags |= BO_ALLOC_BUSY; @@ -3393,9 +3394,6 @@ intel_miptree_map_etc(struct brw_context *brw, assert(mt->format == MESA_FORMAT_R8G8B8X8_UNORM); } - assert(map->mode & GL_MAP_WRITE_BIT); - assert(map->mode & GL_MAP_INVALIDATE_RANGE_BIT); - map->stride = _mesa_format_row_stride(mt->etc_format, map->w); map->buffer = malloc(_mesa_format_image_size(mt->etc_format, map->w, map->h, 1)); diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.h b/src/mesa/drivers/dri/i965/intel_mipmap_tree.h index 8cea562dfa..7f70a6c341 100644 --- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.h +++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.h @@ -405,6 +405,27 @@ enum intel_miptree_create_flags { * that the miptree will be created with mt->aux_usage == NONE. */ MIPTREE_CREATE_NO_AUX = 1 << 2, + + /** Create a second miptree for the compressed pixels (Gen7 only) + * + * On Gen7, we need to store 2 miptrees for some compressed + * formats so we can handle rendering as well as getting the + * compressed image data. This flag indicates that the miptree + * is expected to hold compressed data for the latter case. + */ + MIPTREE_CREATE_ETC = 1 << 3, +}; + +enum intel_miptree_upload_flags { + MIPTREE_UPLOAD_DEFAULT = 0, + + /** Upload the miptree that holds the compressed pixels (Gen 7 only) + * + * On Gen7, sometimes we need to map the miptree that stores the + * image data for the rendering and sometimes the miptree that holds + * the compressed data. This flag is for the latter case. + */ + MIPTREE_UPLOAD_ETC, }; struct intel_mipmap_tree *intel_miptree_create(struct brw_context *brw, diff --git a/src/mesa/drivers/dri/i965/intel_tex.c b/src/mesa/drivers/dri/i965/intel_tex.c index 0650b6e629..54a0431265 100644 --- a/src/mesa/drivers/dri/i965/intel_tex.c +++ b/src/mesa/drivers/dri/i965/intel_tex.c @@ -66,6 +66,8 @@ intel_alloc_texture_image_buffer(struct gl_context *ctx, struct intel_texture_image *intel_image = intel_texture_image(image); struct gl_texture_object *texobj = image->TexObject; struct intel_texture_object *intel_texobj = intel_texture_object(texobj); + struct gen_device_info *devinfo = &brw->screen->devinfo; + mesa_format fmt = image->TexFormat; assert(image->Border == 0); @@ -110,6 +112,33 @@ intel_alloc_texture_image_buffer(struct gl_context *ctx, image->Width, image->Height, image->Depth, intel_image->mt); } + if (devinfo->gen == 7 && _mesa_is_format_etc2(fmt)) { + if (intel_texobj->cmt && + intel_miptree_match_image(intel_texobj->cmt, image)) { + intel_miptree_reference(&intel_image->cmt, intel_texobj->cmt); + DBG("%s: alloc obj %p level %d %dx%dx%d using object's miptree %p\n", + __func__, texobj, image->Level, + image->Width, image->Height, image->Depth, intel_texobj->cmt); + } else { + intel_image->cmt = intel_miptree_create_for_teximage(brw, + intel_texobj, + intel_image, + MIPTREE_CREATE_ETC); + if (!intel_image->cmt) + return false; + + /* Even if the object currently has a mipmap tree associated + * with it, this one is a more likely candidate to represent the + * whole object since our level didn't fit what was there + * before, and any lower levels would fit into our miptree. + */ + intel_miptree_reference(&intel_texobj->cmt, intel_image->cmt); + + DBG("%s: alloc obj %p level %d %dx%dx%d using new miptree %p\n", + __func__, texobj, image->Level, + image->Width, image->Height, image->Depth, intel_image->cmt); + } + } intel_texobj->needs_validate = true; return true; @@ -136,6 +165,10 @@ intel_alloc_texture_storage(struct gl_context *ctx, int face; int level; + mesa_format fmt = first_image->TexFormat; + struct gen_device_info *devinfo = &brw->screen->devinfo; + bool is_etc_gen7 = (devinfo->gen == 7) && _mesa_is_format_etc2(fmt); + /* If the object's current miptree doesn't match what we need, make a new * one. */ @@ -157,6 +190,22 @@ intel_alloc_texture_storage(struct gl_context *ctx, } } + if (is_etc_gen7) { + if (!intel_texobj->cmt || + !intel_miptree_match_image(intel_texobj->cmt, first_image) || + intel_texobj->cmt->last_level != levels - 1) { + intel_miptree_release(&intel_texobj->cmt); + + intel_get_image_dims(first_image, &width, &height, &depth); + intel_texobj->cmt = intel_miptree_create(brw, texobj->Target, + first_image->TexFormat, + 0, levels - 1, + width, height, depth, + MAX2(num_samples, 1), + MIPTREE_CREATE_ETC); + } + } + for (face = 0; face < numFaces; face++) { for (level = 0; level < levels; level++) { struct gl_texture_image *image = texobj->Image[face][level]; @@ -169,6 +218,8 @@ intel_alloc_texture_storage(struct gl_context *ctx, return false; intel_miptree_reference(&intel_image->mt, intel_texobj->mt); + if (is_etc_gen7) + intel_miptree_reference(&intel_image->cmt, intel_texobj->cmt); } } @@ -191,29 +242,26 @@ intel_free_texture_image_buffer(struct gl_context * ctx, DBG("%s\n", __func__); intel_miptree_release(&intelImage->mt); + intel_miptree_release(&intelImage->cmt); _swrast_free_texture_image_buffer(ctx, texImage); } -/** - * Map texture memory/buffer into user space. - * Note: the region of interest parameters are ignored here. - * \param mode bitmask of GL_MAP_READ_BIT, GL_MAP_WRITE_BIT - * \param mapOut returns start of mapping of region of interest - * \param rowStrideOut returns row stride in bytes - */ -static void -intel_map_texture_image(struct gl_context *ctx, - struct gl_texture_image *tex_image, - GLuint slice, - GLuint x, GLuint y, GLuint w, GLuint h, - GLbitfield mode, - GLubyte **map, - GLint *out_stride) +void +intel_map_texture_image_for_upload(struct gl_context *ctx, + struct gl_texture_image *tex_image, + GLuint slice, + GLuint x, GLuint y, GLuint w, GLuint h, + GLbitfield mode, + GLubyte **map, + GLint *out_stride, + enum intel_miptree_upload_flags flags) { struct brw_context *brw = brw_context(ctx); struct intel_texture_image *intel_image = intel_texture_image(tex_image); struct intel_mipmap_tree *mt = intel_image->mt; + struct intel_mipmap_tree *cmt = intel_image->cmt; + ptrdiff_t stride; /* Our texture data is always stored in a miptree. */ @@ -229,13 +277,59 @@ intel_map_texture_image(struct gl_context *ctx, if (tex_image->TexObject->Target == GL_TEXTURE_CUBE_MAP) slice = tex_image->Face; - intel_miptree_map(brw, mt, - tex_image->Level + tex_image->TexObject->MinLevel, - slice + tex_image->TexObject->MinLayer, - x, y, w, h, mode, - (void **)map, &stride); + if (flags == MIPTREE_UPLOAD_DEFAULT) { + intel_miptree_map(brw, mt, + tex_image->Level + tex_image->TexObject->MinLevel, + slice + tex_image->TexObject->MinLayer, + x, y, w, h, mode, + (void **)map, &stride); + *out_stride = stride; + return; + } - *out_stride = stride; + if (flags == MIPTREE_UPLOAD_ETC) { + assert(cmt); + intel_miptree_map(brw, cmt, + tex_image->Level + tex_image->TexObject->MinLevel, + slice + tex_image->TexObject->MinLayer, + x, y, w, h, mode, + (void **)map, &stride); + *out_stride = stride; + } +} + +/** + * Map texture memory/buffer into user space. + * Note: the region of interest parameters are ignored here. + * \param mode bitmask of GL_MAP_READ_BIT, GL_MAP_WRITE_BIT + * \param mapOut returns start of mapping of region of interest + * \param rowStrideOut returns row stride in bytes + */ +static void +intel_map_texture_image(struct gl_context *ctx, + struct gl_texture_image *tex_image, + GLuint slice, + GLuint x, GLuint y, GLuint w, GLuint h, + GLbitfield mode, + GLubyte **map, + GLint *out_stride) +{ + struct brw_context *brw = brw_context(ctx); + struct gen_device_info *devinfo = &brw->screen->devinfo; + mesa_format fmt = tex_image->TexFormat; + + if (devinfo->gen == 7) { + if (!(mode & GL_MAP_WRITE_BIT) && _mesa_is_format_etc2(fmt)) { + intel_map_texture_image_for_upload(ctx, tex_image, slice, x, y, w, h, + mode, map, out_stride, + MIPTREE_UPLOAD_ETC); + return; + } + } + + intel_map_texture_image_for_upload(ctx, tex_image, slice, x, y, w, h, + mode, map, out_stride, + MIPTREE_UPLOAD_DEFAULT); } static void @@ -245,13 +339,22 @@ intel_unmap_texture_image(struct gl_context *ctx, struct brw_context *brw = brw_context(ctx); struct intel_texture_image *intel_image = intel_texture_image(tex_image); struct intel_mipmap_tree *mt = intel_image->mt; + struct intel_mipmap_tree *cmt = intel_image->cmt; if (tex_image->TexObject->Target == GL_TEXTURE_CUBE_MAP) slice = tex_image->Face; - intel_miptree_unmap(brw, mt, - tex_image->Level + tex_image->TexObject->MinLevel, - slice + tex_image->TexObject->MinLayer); + if (cmt) { + intel_miptree_unmap(brw, cmt, + tex_image->Level + tex_image->TexObject->MinLevel, + slice + tex_image->TexObject->MinLayer); + } + + if (mt) { + intel_miptree_unmap(brw, mt, + tex_image->Level + tex_image->TexObject->MinLevel, + slice + tex_image->TexObject->MinLayer); + } } static GLboolean diff --git a/src/mesa/drivers/dri/i965/intel_tex.h b/src/mesa/drivers/dri/i965/intel_tex.h index 4c48875f82..781e976bca 100644 --- a/src/mesa/drivers/dri/i965/intel_tex.h +++ b/src/mesa/drivers/dri/i965/intel_tex.h @@ -55,4 +55,12 @@ intel_miptree_create_for_teximage(struct brw_context *brw, void intel_finalize_mipmap_tree(struct brw_context *brw, struct gl_texture_object *tex_obj); +void intel_map_texture_image_for_upload(struct gl_context *ctx, + struct gl_texture_image *tex_image, + GLuint slice, + GLuint x, GLuint y, GLuint w, GLuint h, + GLbitfield mode, + GLubyte **map, + GLint *out_stride, + enum intel_miptree_upload_flags flags); #endif diff --git a/src/mesa/drivers/dri/i965/intel_tex_image.c b/src/mesa/drivers/dri/i965/intel_tex_image.c index 856216ecf9..18f8b52b59 100644 --- a/src/mesa/drivers/dri/i965/intel_tex_image.c +++ b/src/mesa/drivers/dri/i965/intel_tex_image.c @@ -861,7 +861,7 @@ flush_astc_denorms(struct gl_context *ctx, GLuint dims, for (int slice = 0; slice < store.CopySlices; slice++) { /* Map dest texture buffer */ - GLubyte *dstMap; + GLubyte *dstMap = NULL; GLint dstRowStride; ctx->Driver.MapTextureImage(ctx, texImage, slice + zoffset, xoffset, yoffset, width, height, @@ -905,6 +905,96 @@ flush_astc_denorms(struct gl_context *ctx, GLuint dims, } } +static void +intel_upload_compressed_texsubimage(struct gl_context *ctx, + GLuint dims, + struct compressed_pixelstore *store, + struct gl_texture_image *intelImage, + GLint xoffset, GLint yoffset, + GLint zoffset, + GLsizei width, GLsizei height, + enum intel_miptree_upload_flags flags, + const GLvoid *data) +{ + if (!data) + return; + + const GLubyte *src = (const GLubyte *) data + store->SkipBytes; + + GLint i, slice, dstRowStride; + GLubyte *dstMap = NULL; + + for (slice = 0; slice < store->CopySlices; slice++) { + intel_map_texture_image_for_upload(ctx, intelImage, slice + zoffset, + xoffset, yoffset, width, height, + GL_MAP_WRITE_BIT | + GL_MAP_INVALIDATE_RANGE_BIT, + &dstMap, &dstRowStride, flags); + if (!dstMap) + continue; + + if (dstRowStride == store->TotalBytesPerRow && + dstRowStride == store->CopyBytesPerRow) { + memcpy(dstMap, src, + store->CopyBytesPerRow * store->CopyRowsPerSlice); + src += store->CopyBytesPerRow * store->CopyRowsPerSlice; + } else { + for (i = 0; i < store->CopyRowsPerSlice; i++) { + memcpy(dstMap, src, store->CopyBytesPerRow); + dstMap += dstRowStride; + src += store->TotalBytesPerRow; + } + } + + ctx->Driver.UnmapTextureImage(ctx, intelImage, slice + zoffset); + + src += store->TotalBytesPerRow * + (store->TotalRowsPerSlice - store->CopyRowsPerSlice); + } +} + +static void +intel_store_compressed_texsubimage(struct gl_context *ctx, GLuint dims, + struct gl_texture_image *intelImage, + GLint xoffset, GLint yoffset, GLint zoffset, + GLsizei width, GLsizei height, + GLsizei depth, GLenum format, + GLsizei imageSize, const GLvoid *data) +{ + struct compressed_pixelstore store; + struct brw_context *brw = (struct brw_context*) ctx; + const struct gen_device_info *devinfo = &brw->screen->devinfo; + + if (dims == 1) { + _mesa_problem(ctx, "Unexpected 1D compressed texsubimage call"); + return; + } + + _mesa_compute_compressed_pixelstore(dims, intelImage->TexFormat, + width, height, depth, + &ctx->Unpack, &store); + + /* Get pointer to src pixels (may be in a pbo which we'll map here) */ + data = _mesa_validate_pbo_compressed_teximage(ctx, dims, imageSize, data, + &ctx->Unpack, + "glCompressedTexSubImage"); + if (!data) + return; + + intel_upload_compressed_texsubimage(ctx, dims, &store, intelImage, + xoffset, yoffset, zoffset, + width, height, + MIPTREE_UPLOAD_DEFAULT, data); + + if (devinfo->gen == 7 && _mesa_is_format_etc2(intelImage->TexFormat)) { + intel_upload_compressed_texsubimage(ctx, dims, &store, intelImage, + xoffset, yoffset, zoffset, + width, height, + MIPTREE_UPLOAD_ETC, data); + } + + _mesa_unmap_teximage_pbo(ctx, &ctx->Unpack); +} static void intelCompressedTexSubImage(struct gl_context *ctx, GLuint dims, @@ -915,7 +1005,7 @@ intelCompressedTexSubImage(struct gl_context *ctx, GLuint dims, GLsizei imageSize, const GLvoid *data) { /* Upload the compressed data blocks */ - _mesa_store_compressed_texsubimage(ctx, dims, texImage, + intel_store_compressed_texsubimage(ctx, dims, texImage, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data); diff --git a/src/mesa/drivers/dri/i965/intel_tex_obj.h b/src/mesa/drivers/dri/i965/intel_tex_obj.h index 526f5ceb47..ce4b7a0d36 100644 --- a/src/mesa/drivers/dri/i965/intel_tex_obj.h +++ b/src/mesa/drivers/dri/i965/intel_tex_obj.h @@ -50,6 +50,11 @@ struct intel_texture_object */ struct intel_mipmap_tree *mt; + /* This miptree is used to store the compressed ETC2/EAC pixels + * on Gen 7 GPUs for GetCompressed* functions to work. + */ + struct intel_mipmap_tree *cmt; + /** * Set when mipmap trees in the texture images of this texture object * might not all be the mipmap tree above. @@ -79,6 +84,9 @@ struct intel_texture_image * Else there is no image data. */ struct intel_mipmap_tree *mt; + + /* Stores the ETC2 formatted image on Gen7 GPUs */ + struct intel_mipmap_tree *cmt; }; static inline struct intel_texture_object * -- 2.16.2 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev