https://bugs.freedesktop.org/show_bug.cgi?id=106246
--- Comment #8 from Nicolai Hähnle <nhaeh...@gmail.com> ---
The fast register allocator stresses the spill logic a lot. I believe it
basically spills at the end of every basic block and reloads at the start of
every basic block. Plus it's not very well tested with AMDGPU, so this really
isn't surprising.
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