Here's a really dumb question:  What good does it do someone to have the
extension if no actual window-system HDR is supported?  I'm just wondering
if we want to only expose the extension if hardware can actually do it.

On Sun, Apr 29, 2018 at 11:42 PM, Tapani Pälli <tapani.pa...@intel.com>
wrote:

> Hi;
>
> I took Ville's HDR POC Mesa patches, fixed some issues and removed all
> Wayland specific parts. Here are the bits that could be already integrated,
> rest will be window system specific parts.
>
> // Tapani
>
>
> Tapani Pälli (1):
>   egl: implement EXT_surface_SMPTE2086_metadata and
>     EXT_surface_CTA861_3_metadata
>
> Ville Syrjälä (2):
>   vulkan/wsi: VK_EXT_hdr_metadata plumbing
>   anv: Plug in VK_EXT_hdr_metadata
>
>  src/egl/drivers/dri2/egl_dri2.c     |   3 +
>  src/egl/main/eglapi.c               |   2 +
>  src/egl/main/egldisplay.h           |   2 +
>  src/egl/main/eglsurface.c           | 169 ++++++++++++++++++++++++++++++
> ++++++
>  src/egl/main/eglsurface.h           |  19 ++++
>  src/intel/vulkan/anv_extensions.py  |   1 +
>  src/intel/vulkan/anv_wsi.c          |   9 ++
>  src/vulkan/wsi/wsi_common.c         |  12 +++
>  src/vulkan/wsi/wsi_common.h         |   5 ++
>  src/vulkan/wsi/wsi_common_private.h |   2 +
>  10 files changed, 224 insertions(+)
>
> --
> 2.13.6
>
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