Initially, I didn't understand this feature. Turns out that all it means is that you can switch multisample rates in the middle of a zero-attachment subpass. We've been able to do this since forever. --- src/intel/vulkan/anv_device.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/intel/vulkan/anv_device.c b/src/intel/vulkan/anv_device.c index 202fe73..adcd506 100644 --- a/src/intel/vulkan/anv_device.c +++ b/src/intel/vulkan/anv_device.c @@ -761,7 +761,7 @@ void anv_GetPhysicalDeviceFeatures( .shaderInt64 = pdevice->info.gen >= 8, .shaderInt16 = false, .shaderResourceMinLod = false, - .variableMultisampleRate = false, + .variableMultisampleRate = true, .inheritedQueries = true, }; -- 2.5.0.400.gff86faf _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev