----- Original Message ----- > I think the old Mesa software renderer > is faster for some fixed function cases, as it has special hand > written paths for that.
Not a concern for us: WebGL doesn't expose, or rely on, the fixed function API. It stays close to OpenGL ES 2. Cheers, Benoit _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev