https://bugs.freedesktop.org/show_bug.cgi?id=106283

--- Comment #4 from Tapani Pälli <lem...@gmail.com> ---
(In reply to iive from comment #3)
> No it does not help.
> Yes, I swapped the working and not working functions.
> Sorry, my mistake. But the point remains.
> 
> As you have said yourself, Shader replacements don't work for ancient
> glProgramString().
> 
> I need that thing to work for glProgramString() too. This is what I request
> here.
> 
> The application is definitely using the ancient API that cannot dump&replace.

OK I see .. it looks like it should be pretty straightforward to implement this
support by sharing the dumping code. Will take a look at this later.

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