FYI, this series is open for reviews again and planned to be pushed soon. Marek
On Thu, Apr 26, 2018 at 10:13 PM, Marek Olšák <mar...@gmail.com> wrote: > Please ignore this series. > > Marek > > On Wed, Apr 25, 2018 at 5:16 PM, Marek Olšák <mar...@gmail.com> wrote: > >> Hi, >> >> This feature is for gralloc, which requires drivers to be able to map >> an image with a stride of its own choosing, which is usually the same >> as the image stride. This is a very silly feature that probably comes >> from designing around mobile GPUs, and must be emulated on everything >> else. >> >> GCN is pretty limited here. A 16x16 tiled image can have a stride of 16 >> because it's tiled, but the stride of a linear mapping of that image >> will be 64 on <= Polaris, or 256 on >= Vega. >> >> The hardware doesn't have the capability to give you a stride that is >> not a multiple of 64 or 256, so gralloc will have to deal with it. >> >> Nicolai wrote the first 6 commits. I added the last 4. >> (so I'll put my Rb on the first 6) >> >> Please review, >> >> Thanks, >> Marek >> > >
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