Since the shine tables are implicitly invalidated by having a different shininess value than the current one, we can omit the explicit invalidation of the shine table.
Signed-off-by: Mathias Froehlich <mathias.froehl...@web.de> --- src/mesa/main/light.c | 27 --------------------------- 1 files changed, 0 insertions(+), 27 deletions(-) diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c index 7ebf9bf..a120b12 100644 --- a/src/mesa/main/light.c +++ b/src/mesa/main/light.c @@ -621,11 +621,6 @@ _mesa_material_bitmask( struct gl_context *ctx, GLenum face, GLenum pname, -static void -invalidate_shine_table( struct gl_context *ctx, GLuint side ); - - - /* Update derived values following a change in ctx->Light.Material */ void @@ -697,14 +692,6 @@ _mesa_update_material( struct gl_context *ctx, GLuint bitmask ) mat[MAT_ATTRIB_BACK_SPECULAR]); } } - - if (bitmask & MAT_BIT_FRONT_SHININESS) { - invalidate_shine_table( ctx, 0 ); - } - - if (bitmask & MAT_BIT_BACK_SHININESS) { - invalidate_shine_table( ctx, 1 ); - } } @@ -913,20 +900,6 @@ _mesa_GetMaterialiv( GLenum face, GLenum pname, GLint *params ) -/* Calculate a new shine table. Doing this here saves a branch in - * lighting, and the cost of doing it early may be partially offset - * by keeping a MRU cache of shine tables for various shine values. - */ -static void -invalidate_shine_table( struct gl_context *ctx, GLuint side ) -{ - ASSERT(side < 2); - if (ctx->_ShineTable[side]) - ctx->_ShineTable[side]->refcount--; - ctx->_ShineTable[side] = NULL; -} - - static void validate_shine_table( struct gl_context *ctx, GLuint side, GLfloat shininess ) { -- 1.7.7.6 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev