https://bugs.freedesktop.org/show_bug.cgi?id=99116

--- Comment #17 from Timothy Arceri <t_arc...@yahoo.com.au> ---
Created attachment 139032
  --> https://bugs.freedesktop.org/attachment.cgi?id=139032&action=edit
WIP fix

I've attached and updated patch which is rebased on the merging of
DrawBuffer/DrawBuffers.

The outstanding issue is that this can cause some of the classic drivers (i915,
radeon, r200) to get stuck in an infinite loop. The problem is these drivers
call _mesa_update_framebuffer() from within the driver when Driver.DrawBuffer()
is called.

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