When advertizing this extension, egl_dri2 uses the DRI2_RENDERER_QUERY extension to query whether an sRGB format is supported. That extension will query our driver with the BIND flag PIPE_BIND_RENDER_TARGET rather than PIPE_BIND_DISPLAY_TARGET which is used when building the configs. We only return the correct value for PIPE_BIND_DISPLAY_TARGET.
The inconsistency causes EGL to crash at surface initialization if sRGB is not supported. Fix this by supporting both bind flags. Testing done: piglit egl_gl_colorspace srgb Cc: <[email protected]> Signed-off-by: Thomas Hellstrom <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Charmaine Lee <[email protected]> --- src/gallium/drivers/svga/svga_format.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gallium/drivers/svga/svga_format.c b/src/gallium/drivers/svga/svga_format.c index 20a6e6b159f..c9adee11afb 100644 --- a/src/gallium/drivers/svga/svga_format.c +++ b/src/gallium/drivers/svga/svga_format.c @@ -2107,7 +2107,7 @@ svga_is_format_supported(struct pipe_screen *screen, if (!ss->sws->have_vgpu10 && util_format_is_srgb(format) && - (bindings & PIPE_BIND_DISPLAY_TARGET)) { + (bindings & (PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_RENDER_TARGET))) { /* We only support sRGB rendering with vgpu10 */ return FALSE; } -- 2.14.3 _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
