I have seen a few applications and games do the dynamic buffer bounds 
incorrectly, this
make it easier to work around, e.g. for debugging.
---
 src/amd/vulkan/radv_cmd_buffer.c | 4 +++-
 src/amd/vulkan/radv_debug.h      | 1 +
 src/amd/vulkan/radv_device.c     | 1 +
 3 files changed, 5 insertions(+), 1 deletion(-)

diff --git a/src/amd/vulkan/radv_cmd_buffer.c b/src/amd/vulkan/radv_cmd_buffer.c
index f6b23f6e73..1afdeda486 100644
--- a/src/amd/vulkan/radv_cmd_buffer.c
+++ b/src/amd/vulkan/radv_cmd_buffer.c
@@ -2224,6 +2224,8 @@ void radv_CmdBindDescriptorSets(
        RADV_FROM_HANDLE(radv_pipeline_layout, layout, _layout);
        unsigned dyn_idx = 0;
 
+       const bool no_dynamic_bounds = 
cmd_buffer->device->instance->debug_flags & RADV_DEBUG_NO_DYNAMIC_BOUNDS;
+
        for (unsigned i = 0; i < descriptorSetCount; ++i) {
                unsigned idx = i + firstSet;
                RADV_FROM_HANDLE(radv_descriptor_set, set, pDescriptorSets[i]);
@@ -2238,7 +2240,7 @@ void radv_CmdBindDescriptorSets(
                        uint64_t va = range->va + pDynamicOffsets[dyn_idx];
                        dst[0] = va;
                        dst[1] = S_008F04_BASE_ADDRESS_HI(va >> 32);
-                       dst[2] = range->size;
+                       dst[2] = no_dynamic_bounds ? 0xffffffffu : range->size;
                        dst[3] = S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X) |
                                 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y) |
                                 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z) |
diff --git a/src/amd/vulkan/radv_debug.h b/src/amd/vulkan/radv_debug.h
index f35991fa4e..f9034c62e1 100644
--- a/src/amd/vulkan/radv_debug.h
+++ b/src/amd/vulkan/radv_debug.h
@@ -43,6 +43,7 @@ enum {
        RADV_DEBUG_SYNC_SHADERS      = 0x2000,
        RADV_DEBUG_NO_SISCHED        = 0x4000,
        RADV_DEBUG_PREOPTIR          = 0x8000,
+       RADV_DEBUG_NO_DYNAMIC_BOUNDS = 0x10000,
 };
 
 enum {
diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c
index fd11cedcbf..a7a2b6b63f 100644
--- a/src/amd/vulkan/radv_device.c
+++ b/src/amd/vulkan/radv_device.c
@@ -383,6 +383,7 @@ static const struct debug_control radv_debug_options[] = {
        {"syncshaders", RADV_DEBUG_SYNC_SHADERS},
        {"nosisched", RADV_DEBUG_NO_SISCHED},
        {"preoptir", RADV_DEBUG_PREOPTIR},
+       {"nodynamicbounds", RADV_DEBUG_NO_DYNAMIC_BOUNDS},
        {NULL, 0}
 };
 
-- 
2.17.0

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