Thanks! 1 and 2 are Reviewed-by: Jason Ekstrand <ja...@jlekstrand.net>
On Wed, Mar 21, 2018 at 12:34 PM, Neil Roberts <nrobe...@igalia.com> wrote: > There is an existing macro that is used to choose between either a > float or a double immediate constant based on the bit size of the > first operand to the builtin. This is now changed to use the new > nir_imm_floatN_t helper function to reduce the number of places that > make this decision. > --- > src/compiler/spirv/vtn_glsl450.c | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/src/compiler/spirv/vtn_glsl450.c b/src/compiler/spirv/vtn_ > glsl450.c > index 7d32914d516..50783fbfb4d 100644 > --- a/src/compiler/spirv/vtn_glsl450.c > +++ b/src/compiler/spirv/vtn_glsl450.c > @@ -513,7 +513,7 @@ vtn_nir_alu_op_for_spirv_glsl_opcode(struct > vtn_builder *b, > } > } > > -#define NIR_IMM_FP(n, v) (src[0]->bit_size == 64 ? nir_imm_double(n, v) : > nir_imm_float(n, v)) > +#define NIR_IMM_FP(n, v) (nir_imm_floatN_t(n, v, src[0]->bit_size)) > > static void > handle_glsl450_alu(struct vtn_builder *b, enum GLSLstd450 entrypoint, > -- > 2.14.3 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev >
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