From: Marek Olšák <marek.ol...@amd.com>

---
 src/gallium/drivers/radeonsi/si_clear.c | 83 +++++++++++++------------
 1 file changed, 42 insertions(+), 41 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_clear.c 
b/src/gallium/drivers/radeonsi/si_clear.c
index f2df9483c12..7a8fdf59797 100644
--- a/src/gallium/drivers/radeonsi/si_clear.c
+++ b/src/gallium/drivers/radeonsi/si_clear.c
@@ -88,113 +88,114 @@ static void si_set_clear_color(struct r600_texture *rtex,
                util_format_write_4i(surface_format, color->i, 0, &uc, 0, 0, 0, 
1, 1);
        } else {
                util_pack_color(color->f, surface_format, &uc);
        }
 
        memcpy(rtex->color_clear_value, &uc, 2 * sizeof(uint32_t));
 }
 
 static bool vi_get_fast_clear_parameters(enum pipe_format surface_format,
                                         const union pipe_color_union *color,
-                                        uint32_t* reset_value,
-                                        bool* clear_words_needed)
+                                        uint32_t* clear_value,
+                                        bool *eliminate_needed)
 {
-       bool values[4] = {};
+       /* If we want to clear without needing a fast clear eliminate step, we
+        * can set color and alpha independently to 0 or 1 (or 0/max for integer
+        * formats).
+        */
+       bool values[4] = {}; /* whether to clear to 0 or 1 */
        int i;
-       bool main_value = false;
-       bool extra_value = false;
-       int extra_channel;
+       bool color_value = false; /* clear color to 0 or 1 */
+       bool alpha_value = false; /* clear alpha to 0 or 1 */
+       int alpha_channel; /* index of the alpha component */
 
-       /* This is needed to get the correct DCC clear value for luminance 
formats.
-        * 1) Get the linear format (because the next step can't handle 
L8_SRGB).
-        * 2) Convert luminance to red. (the real hw format for luminance)
-        */
+       /* Convert luminance to red. (the latter can't handle L8_SRGB,
+        * so convert to linear) */
        surface_format = util_format_linear(surface_format);
        surface_format = util_format_luminance_to_red(surface_format);
 
        const struct util_format_description *desc = 
util_format_description(surface_format);
 
+       /* 128-bit fast clear with different R,G,B values is unsupported. */
        if (desc->block.bits == 128 &&
            (color->ui[0] != color->ui[1] ||
             color->ui[0] != color->ui[2]))
                return false;
 
-       *clear_words_needed = true;
-       *reset_value = 0x20202020U;
-
-       /* If we want to clear without needing a fast clear eliminate step, we
-        * can set each channel to 0 or 1 (or 0/max for integer formats). We
-        * have two sets of flags, one for the last or first channel(extra) and
-        * one for the other channels(main).
-        */
+       *eliminate_needed = true;
+       *clear_value = 0x20202020U; /* use CB clear color registers */
 
        if (surface_format == PIPE_FORMAT_R11G11B10_FLOAT ||
            surface_format == PIPE_FORMAT_B5G6R5_UNORM ||
            surface_format == PIPE_FORMAT_B5G6R5_SRGB ||
            util_format_is_alpha(surface_format)) {
-               extra_channel = -1;
+               alpha_channel = -1;
        } else if (desc->layout == UTIL_FORMAT_LAYOUT_PLAIN) {
                if (si_translate_colorswap(surface_format, false) <= 1)
-                       extra_channel = desc->nr_channels - 1;
+                       alpha_channel = desc->nr_channels - 1;
                else
-                       extra_channel = 0;
+                       alpha_channel = 0;
        } else
-               return true;
+               return true; /* need ELIMINATE_FAST_CLEAR */
 
        for (i = 0; i < 4; ++i) {
                int index = desc->swizzle[i] - PIPE_SWIZZLE_X;
 
                if (desc->swizzle[i] < PIPE_SWIZZLE_X ||
                    desc->swizzle[i] > PIPE_SWIZZLE_W)
                        continue;
 
                if (desc->channel[i].pure_integer &&
                    desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
                        /* Use the maximum value for clamping the clear color. 
*/
                        int max = u_bit_consecutive(0, desc->channel[i].size - 
1);
 
                        values[i] = color->i[i] != 0;
                        if (color->i[i] != 0 && MIN2(color->i[i], max) != max)
-                               return true;
+                               return true; /* need ELIMINATE_FAST_CLEAR */
                } else if (desc->channel[i].pure_integer &&
                           desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED) {
                        /* Use the maximum value for clamping the clear color. 
*/
                        unsigned max = u_bit_consecutive(0, 
desc->channel[i].size);
 
                        values[i] = color->ui[i] != 0U;
                        if (color->ui[i] != 0U && MIN2(color->ui[i], max) != 
max)
-                               return true;
+                               return true; /* need ELIMINATE_FAST_CLEAR */
                } else {
                        values[i] = color->f[i] != 0.0F;
                        if (color->f[i] != 0.0F && color->f[i] != 1.0F)
-                               return true;
+                               return true; /* need ELIMINATE_FAST_CLEAR */
                }
 
-               if (index == extra_channel)
-                       extra_value = values[i];
+               if (index == alpha_channel)
+                       alpha_value = values[i];
                else
-                       main_value = values[i];
+                       color_value = values[i];
        }
 
        for (int i = 0; i < 4; ++i)
-               if (values[i] != main_value &&
-                   desc->swizzle[i] - PIPE_SWIZZLE_X != extra_channel &&
+               if (values[i] != color_value &&
+                   desc->swizzle[i] - PIPE_SWIZZLE_X != alpha_channel &&
                    desc->swizzle[i] >= PIPE_SWIZZLE_X &&
                    desc->swizzle[i] <= PIPE_SWIZZLE_W)
-                       return true;
+                       return true; /* need ELIMINATE_FAST_CLEAR */
 
-       *clear_words_needed = false;
-       if (main_value)
-               *reset_value |= 0x80808080U;
+       /* This doesn't need ELIMINATE_FAST_CLEAR.
+        * CB uses both the DCC clear codes and the CB clear color registers,
+        * so they must match.
+        */
+       *eliminate_needed = false;
 
-       if (extra_value)
-               *reset_value |= 0x40404040U;
+       if (color_value)
+               *clear_value |= 0x80808080U;
+       if (alpha_value)
+               *clear_value |= 0x40404040U;
        return true;
 }
 
 void vi_dcc_clear_level(struct si_context *sctx,
                        struct r600_texture *rtex,
                        unsigned level, unsigned clear_value)
 {
        struct pipe_resource *dcc_buffer;
        uint64_t dcc_offset, clear_size;
 
@@ -436,53 +437,53 @@ static void si_do_fast_color_clear(struct si_context 
*sctx,
                 *
                 * This helps on both dGPUs and APUs, even small APUs like 
Mullins.
                 */
                bool too_small = tex->resource.b.b.nr_samples <= 1 &&
                                 tex->resource.b.b.width0 *
                                 tex->resource.b.b.height0 <= 512 * 512;
 
                /* Try to clear DCC first, otherwise try CMASK. */
                if (vi_dcc_enabled(tex, 0)) {
                        uint32_t reset_value;
-                       bool clear_words_needed;
+                       bool eliminate_needed;
 
                        if (sctx->screen->debug_flags & DBG(NO_DCC_CLEAR))
                                continue;
 
                        /* This can only occur with MSAA. */
                        if (sctx->chip_class == VI &&
                            
!tex->surface.u.legacy.level[level].dcc_fast_clear_size)
                                continue;
 
                        if (!vi_get_fast_clear_parameters(fb->cbufs[i]->format,
                                                          color, &reset_value,
-                                                         &clear_words_needed))
+                                                         &eliminate_needed))
                                continue;
 
-                       if (clear_words_needed && too_small)
+                       if (eliminate_needed && too_small)
                                continue;
 
                        /* DCC fast clear with MSAA should clear CMASK to 0xC. 
*/
                        if (tex->resource.b.b.nr_samples >= 2 && 
tex->cmask.size) {
                                /* TODO: This doesn't work with MSAA. */
-                               if (clear_words_needed)
+                               if (eliminate_needed)
                                        continue;
 
                                si_clear_buffer(sctx, &tex->cmask_buffer->b.b,
                                                tex->cmask.offset, 
tex->cmask.size,
                                                0xCCCCCCCC, 
SI_COHERENCY_CB_META);
                                need_decompress_pass = true;
                        }
 
                        vi_dcc_clear_level(sctx, tex, 0, reset_value);
 
-                       if (clear_words_needed)
+                       if (eliminate_needed)
                                need_decompress_pass = true;
 
                        tex->separate_dcc_dirty = true;
                } else {
                        if (too_small)
                                continue;
 
                        /* 128-bit formats are unusupported */
                        if (tex->surface.bpe > 8) {
                                continue;
-- 
2.17.0

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