With this it should be possible to add support for texture handles for backends using NIR.
changes since v2: * dropped patch for image handles, still need to work on that Karol Herbst (3): nir/split_var_copies: handle IMAGE and SAMPLER for bindless vars nir: add support for bindless_texture samplers glsl/nir: fix variable type for image intrinsics and ubos src/compiler/glsl/glsl_to_nir.cpp | 19 ++++++++++++++++--- src/compiler/nir/nir.h | 2 ++ src/compiler/nir/nir_print.c | 6 ++++++ src/compiler/nir/nir_split_var_copies.c | 8 +++++++- 4 files changed, 31 insertions(+), 4 deletions(-) -- 2.14.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev