https://bugs.freedesktop.org/show_bug.cgi?id=105901
--- Comment #2 from Brian Paul <bri...@vmware.com> ---
With a debug build of Mesa if you set the MESA_DEBUG env var to
"incomplete_tex" you'll get a warning. This predates the GL_ARB_debug_output
extension.
It shouldn't be hard to go into the incomplete() function in texobj.c and have
it call _mesa_log_msg() so the incomplete texture gets reported via
GL_ARB_debug_output.
Want to take a stab at it?
We should do the same for FBOs.
--
You are receiving this mail because:
You are the QA Contact for the bug.
You are the assignee for the bug.
_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/mesa-dev