From: Marek Olšák <marek.ol...@amd.com> Add this prefix to the env var: "simple," For example: GALLIUM_HUD=simple,fps
The X coordinates are the same, but the Y coordinates are different, because there is only text. '+' happens to behave the same as "\n". ',' happens to behave the same as "\n\n". --- src/gallium/auxiliary/hud/hud_context.c | 72 ++++++++++++++++++++++++++------- src/gallium/auxiliary/hud/hud_private.h | 3 +- 2 files changed, 60 insertions(+), 15 deletions(-) diff --git a/src/gallium/auxiliary/hud/hud_context.c b/src/gallium/auxiliary/hud/hud_context.c index 4d2458eb2e4..1baaabbb38e 100644 --- a/src/gallium/auxiliary/hud/hud_context.c +++ b/src/gallium/auxiliary/hud/hud_context.c @@ -391,20 +391,40 @@ hud_pane_accumulate_vertices(struct hud_context *hud, assert(hud->whitelines.num_vertices + num/2 + 2 <= hud->whitelines.max_num_vertices); line_verts[num++] = pane->x1; line_verts[num++] = y; line_verts[num++] = pane->x2; line_verts[num++] = y; } hud->whitelines.num_vertices += num/2; } +static void +hud_pane_accumulate_vertices_simple(struct hud_context *hud, + const struct hud_pane *pane) +{ + struct hud_graph *gr; + unsigned i; + char str[32]; + + /* draw info below the pane */ + i = 0; + LIST_FOR_EACH_ENTRY(gr, &pane->graph_list, head) { + unsigned x = pane->x1; + unsigned y = pane->y_simple + i*hud->font.glyph_height; + + number_to_human_readable(gr->current_value, pane->type, str); + hud_draw_string(hud, x, y, "%s: %s", gr->name, str); + i++; + } +} + static void hud_pane_draw_colored_objects(struct hud_context *hud, const struct hud_pane *pane) { struct hud_graph *gr; unsigned i; /* draw colored quads below the pane */ i = 0; LIST_FOR_EACH_ENTRY(gr, &pane->graph_list, head) { @@ -540,20 +560,37 @@ hud_draw_results(struct hud_context *hud, struct pipe_resource *tex) hud->constants.scale[0] = 1; hud->constants.scale[1] = 1; cso_set_constant_buffer(cso, PIPE_SHADER_VERTEX, 0, &hud->constbuf); cso_set_vertex_buffers(cso, cso_get_aux_vertex_buffer_slot(cso), 1, &hud->bg.vbuf); cso_draw_arrays(cso, PIPE_PRIM_QUADS, 0, hud->bg.num_vertices); } pipe_resource_reference(&hud->bg.vbuf.buffer.resource, NULL); + /* draw accumulated vertices for text */ + if (hud->text.num_vertices) { + cso_set_vertex_buffers(cso, cso_get_aux_vertex_buffer_slot(cso), 1, + &hud->text.vbuf); + cso_set_fragment_shader_handle(hud->cso, hud->fs_text); + cso_draw_arrays(cso, PIPE_PRIM_QUADS, 0, hud->text.num_vertices); + } + pipe_resource_reference(&hud->text.vbuf.buffer.resource, NULL); + + if (hud->simple) { + cso_restore_state(cso); + cso_restore_constant_buffer_slot0(cso, PIPE_SHADER_VERTEX); + + pipe_surface_reference(&surf, NULL); + return; + } + /* draw accumulated vertices for white lines */ cso_set_blend(cso, &hud->no_blend); hud->constants.color[0] = 1; hud->constants.color[1] = 1; hud->constants.color[2] = 1; hud->constants.color[3] = 1; hud->constants.translate[0] = 0; hud->constants.translate[1] = 0; hud->constants.scale[0] = 1; @@ -561,31 +598,22 @@ hud_draw_results(struct hud_context *hud, struct pipe_resource *tex) cso_set_constant_buffer(cso, PIPE_SHADER_VERTEX, 0, &hud->constbuf); if (hud->whitelines.num_vertices) { cso_set_vertex_buffers(cso, cso_get_aux_vertex_buffer_slot(cso), 1, &hud->whitelines.vbuf); cso_set_fragment_shader_handle(hud->cso, hud->fs_color); cso_draw_arrays(cso, PIPE_PRIM_LINES, 0, hud->whitelines.num_vertices); } pipe_resource_reference(&hud->whitelines.vbuf.buffer.resource, NULL); - /* draw accumulated vertices for text */ - cso_set_blend(cso, &hud->alpha_blend); - if (hud->text.num_vertices) { - cso_set_vertex_buffers(cso, cso_get_aux_vertex_buffer_slot(cso), 1, - &hud->text.vbuf); - cso_set_fragment_shader_handle(hud->cso, hud->fs_text); - cso_draw_arrays(cso, PIPE_PRIM_QUADS, 0, hud->text.num_vertices); - } - pipe_resource_reference(&hud->text.vbuf.buffer.resource, NULL); - /* draw the rest */ + cso_set_blend(cso, &hud->alpha_blend); cso_set_rasterizer(cso, &hud->rasterizer_aa_lines); LIST_FOR_EACH_ENTRY(pane, &hud->pane_list, head) { if (pane) hud_pane_draw_colored_objects(hud, pane); } cso_restore_state(cso); cso_restore_constant_buffer_slot0(cso, PIPE_SHADER_VERTEX); pipe_surface_reference(&surf, NULL); @@ -671,21 +699,24 @@ hud_stop_queries(struct hud_context *hud, struct pipe_context *pipe) * per frame. It will eventually reach an equilibrium. */ if (gr->current_value < LIST_ENTRY(struct hud_graph, next, head)->current_value) { LIST_DEL(&gr->head); LIST_ADD(&gr->head, &next->head); } } } - hud_pane_accumulate_vertices(hud, pane); + if (hud->simple) + hud_pane_accumulate_vertices_simple(hud, pane); + else + hud_pane_accumulate_vertices(hud, pane); } /* unmap the uploader's vertex buffer before drawing */ u_upload_unmap(pipe->stream_uploader); } /** * Record queries and draw the HUD. The "cso" parameter acts as a filter. * If "cso" is not the recording context, recording is skipped. * If "cso" is not the drawing context, drawing is skipped. @@ -835,33 +866,35 @@ hud_pane_update_dyn_ceiling(struct hud_graph *gr, struct hud_pane *pane) /* * Mark this adjustment run so we could avoid repeating a full update * again needlessly in case the pane has more than one graph. */ pane->dyn_ceil_last_ran = gr->index; } static struct hud_pane * hud_pane_create(struct hud_context *hud, unsigned x1, unsigned y1, unsigned x2, unsigned y2, + unsigned y_simple, unsigned period, uint64_t max_value, uint64_t ceiling, boolean dyn_ceiling, boolean sort_items) { struct hud_pane *pane = CALLOC_STRUCT(hud_pane); if (!pane) return NULL; pane->hud = hud; pane->x1 = x1; pane->y1 = y1; pane->x2 = x2; pane->y2 = y2; + pane->y_simple = y_simple; pane->inner_x1 = x1 + 1; pane->inner_x2 = x2 - 1; pane->inner_y1 = y1 + 1; pane->inner_y2 = y2 - 1; pane->inner_width = pane->inner_x2 - pane->inner_x1; pane->inner_height = pane->inner_y2 - pane->inner_y1; pane->period = period; pane->max_num_vertices = (x2 - x1 + 2) / 2; pane->ceiling = ceiling; pane->dyn_ceiling = dyn_ceiling; @@ -1149,30 +1182,35 @@ has_pipeline_stats_query(struct pipe_screen *screen) } static void hud_parse_env_var(struct hud_context *hud, struct pipe_screen *screen, const char *env) { unsigned num, i; char name_a[256], s[256]; char *name; struct hud_pane *pane = NULL; - unsigned x = 10, y = 10; + unsigned x = 10, y = 10, y_simple = 10; unsigned width = 251, height = 100; unsigned period = 500 * 1000; /* default period (1/2 second) */ uint64_t ceiling = UINT64_MAX; unsigned column_width = 251; boolean dyn_ceiling = false; boolean reset_colors = false; boolean sort_items = false; const char *period_env; + if (util_strncmp(env, "simple,", 7) == 0) { + hud->simple = true; + env += 7; + } + /* * The GALLIUM_HUD_PERIOD env var sets the graph update rate. * The env var is in seconds (a float). * Zero means update after every frame. */ period_env = getenv("GALLIUM_HUD_PERIOD"); if (period_env) { float p = (float) atof(period_env); if (p >= 0.0f) { period = (unsigned) (p * 1000 * 1000); @@ -1187,22 +1225,22 @@ hud_parse_env_var(struct hud_context *hud, struct pipe_screen *screen, &dyn_ceiling, &reset_colors, &sort_items); /* * Keep track of overall column width to avoid pane overlapping in case * later we create a new column while the bottom pane in the current * column is less wide than the rest of the panes in it. */ column_width = width > column_width ? width : column_width; if (!pane) { - pane = hud_pane_create(hud, x, y, x + width, y + height, period, 10, - ceiling, dyn_ceiling, sort_items); + pane = hud_pane_create(hud, x, y, x + width, y + height, y_simple, + period, 10, ceiling, dyn_ceiling, sort_items); if (!pane) return; } if (reset_colors) { pane->next_color = 0; reset_colors = false; } /* Add a graph. */ @@ -1407,31 +1445,33 @@ hud_parse_env_var(struct hud_context *hud, struct pipe_screen *screen, case '+': env++; break; case ',': env++; if (!pane) break; y += height + hud->font.glyph_height * (pane->num_graphs + 2); + y_simple += hud->font.glyph_height * (pane->num_graphs + 1); height = 100; if (pane && pane->num_graphs) { LIST_ADDTAIL(&pane->head, &hud->pane_list); pane = NULL; } break; case ';': env++; y = 10; + y_simple = 10; x += column_width + hud->font.glyph_width * 9; height = 100; if (pane && pane->num_graphs) { LIST_ADDTAIL(&pane->head, &hud->pane_list); pane = NULL; } /* Starting a new column; reset column width. */ column_width = 251; @@ -1506,20 +1546,24 @@ print_help(struct pipe_screen *screen) puts(" the ceiling allows, the value is clamped."); puts(" 'd' activates dynamic Y axis readjustment to set the value of"); puts(" the Y axis to match the highest value still visible in the graph."); puts(" 'r' resets the color counter (the next color will be green)"); puts(" 's' sort items below graphs in descending order"); puts(""); puts(" If 'c' and 'd' modifiers are used simultaneously, both are in effect:"); puts(" the Y axis does not go above the restriction imposed by 'c' while"); puts(" still adjusting the value of the Y axis down when appropriate."); puts(""); + puts(" You can change behavior of the whole HUD by adding these options at"); + puts(" the beginning of the environment variable:"); + puts(" 'simple,' disables all the fancy stuff and only draws text."); + puts(""); puts(" Example: GALLIUM_HUD=\".w256.h64.x1600.y520.d.c1000fps+cpu,.datom-count\""); puts(""); puts(" Available names:"); puts(" fps"); puts(" cpu"); for (i = 0; i < num_cpus; i++) printf(" cpu%i\n", i); if (has_occlusion_query(screen)) diff --git a/src/gallium/auxiliary/hud/hud_private.h b/src/gallium/auxiliary/hud/hud_private.h index a51436ff5f1..b64e29e93e5 100644 --- a/src/gallium/auxiliary/hud/hud_private.h +++ b/src/gallium/auxiliary/hud/hud_private.h @@ -34,20 +34,21 @@ #include "hud/font.h" enum hud_counter { HUD_COUNTER_OFFLOADED, HUD_COUNTER_DIRECT, HUD_COUNTER_SYNCS, }; struct hud_context { int refcount; + bool simple; /* Context where queries are executed. */ struct pipe_context *record_pipe; /* Context where the HUD is drawn: */ struct pipe_context *pipe; struct cso_context *cso; struct hud_batch_query_context *batch_query; struct list_head pane_list; @@ -111,21 +112,21 @@ struct hud_graph { /* mutable variables */ unsigned num_vertices; unsigned index; /* vertex index being updated */ double current_value; FILE *fd; }; struct hud_pane { struct list_head head; struct hud_context *hud; - unsigned x1, y1, x2, y2; + unsigned x1, y1, x2, y2, y_simple; unsigned inner_x1; unsigned inner_y1; unsigned inner_x2; unsigned inner_y2; unsigned inner_width; unsigned inner_height; float yscale; unsigned max_num_vertices; unsigned last_line; /* index of the last describing line in the graph */ uint64_t max_value; -- 2.15.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev