From: Marek Olšák <marek.ol...@amd.com> This fixes a radeonsi crash. --- src/gallium/auxiliary/cso_cache/cso_context.c | 17 ++++++++++++ src/gallium/auxiliary/cso_cache/cso_context.h | 3 +++ src/gallium/auxiliary/postprocess/pp_mlaa.c | 37 ++++---------------------- src/gallium/auxiliary/postprocess/pp_private.h | 1 - 4 files changed, 25 insertions(+), 33 deletions(-)
diff --git a/src/gallium/auxiliary/cso_cache/cso_context.c b/src/gallium/auxiliary/cso_cache/cso_context.c index 3fa57f16ff4..3a3a63a3327 100644 --- a/src/gallium/auxiliary/cso_cache/cso_context.c +++ b/src/gallium/auxiliary/cso_cache/cso_context.c @@ -1540,20 +1540,37 @@ cso_set_constant_buffer_resource(struct cso_context *cso, cb.buffer = buffer; cb.buffer_offset = 0; cb.buffer_size = buffer->width0; cb.user_buffer = NULL; cso_set_constant_buffer(cso, shader_stage, index, &cb); } else { cso_set_constant_buffer(cso, shader_stage, index, NULL); } } +void +cso_set_constant_user_buffer(struct cso_context *cso, + enum pipe_shader_type shader_stage, + unsigned index, void *ptr, unsigned size) +{ + if (ptr) { + struct pipe_constant_buffer cb; + cb.buffer = NULL; + cb.buffer_offset = 0; + cb.buffer_size = size; + cb.user_buffer = ptr; + cso_set_constant_buffer(cso, shader_stage, index, &cb); + } else { + cso_set_constant_buffer(cso, shader_stage, index, NULL); + } +} + void cso_save_constant_buffer_slot0(struct cso_context *cso, enum pipe_shader_type shader_stage) { util_copy_constant_buffer(&cso->aux_constbuf_saved[shader_stage], &cso->aux_constbuf_current[shader_stage]); } void cso_restore_constant_buffer_slot0(struct cso_context *cso, diff --git a/src/gallium/auxiliary/cso_cache/cso_context.h b/src/gallium/auxiliary/cso_cache/cso_context.h index b1bc0813442..3a4e808f0c0 100644 --- a/src/gallium/auxiliary/cso_cache/cso_context.h +++ b/src/gallium/auxiliary/cso_cache/cso_context.h @@ -207,20 +207,23 @@ cso_set_shader_images(struct cso_context *cso, /* constant buffers */ void cso_set_constant_buffer(struct cso_context *cso, enum pipe_shader_type shader_stage, unsigned index, struct pipe_constant_buffer *cb); void cso_set_constant_buffer_resource(struct cso_context *cso, enum pipe_shader_type shader_stage, unsigned index, struct pipe_resource *buffer); +void cso_set_constant_user_buffer(struct cso_context *cso, + enum pipe_shader_type shader_stage, + unsigned index, void *ptr, unsigned size); void cso_save_constant_buffer_slot0(struct cso_context *cso, enum pipe_shader_type shader_stage); void cso_restore_constant_buffer_slot0(struct cso_context *cso, enum pipe_shader_type shader_stage); /* drawing */ void cso_draw_vbo(struct cso_context *cso, diff --git a/src/gallium/auxiliary/postprocess/pp_mlaa.c b/src/gallium/auxiliary/postprocess/pp_mlaa.c index 0edd01f3f5d..610cedbd1b3 100644 --- a/src/gallium/auxiliary/postprocess/pp_mlaa.c +++ b/src/gallium/auxiliary/postprocess/pp_mlaa.c @@ -50,76 +50,64 @@ #include "util/u_inlines.h" #include "util/u_memory.h" #include "util/u_string.h" #include "pipe/p_screen.h" #define IMM_SPACE 80 static float constants[] = { 1, 1, 0, 0 }; static unsigned int dimensions[2] = { 0, 0 }; -/** Upload the constants. */ -static void -up_consts(struct pp_queue_t *ppq) -{ - struct pipe_context *pipe = ppq->p->pipe; - - pipe->buffer_subdata(pipe, ppq->constbuf, PIPE_TRANSFER_WRITE, - 0, sizeof(constants), constants); -} - /** Run function of the MLAA filter. */ static void pp_jimenezmlaa_run(struct pp_queue_t *ppq, struct pipe_resource *in, struct pipe_resource *out, unsigned int n, bool iscolor) { struct pp_program *p = ppq->p; struct pipe_depth_stencil_alpha_state mstencil; struct pipe_sampler_view v_tmp, *arr[3]; unsigned int w = 0; unsigned int h = 0; const struct pipe_stencil_ref ref = { {1} }; /* Insufficient initialization checks. */ assert(p); assert(ppq); - assert(ppq->constbuf); assert(ppq->areamaptex); assert(ppq->inner_tmp); assert(ppq->shaders[n]); w = p->framebuffer.width; h = p->framebuffer.height; memset(&mstencil, 0, sizeof(mstencil)); cso_set_stencil_ref(p->cso, &ref); /* Init the pixel size constant */ if (dimensions[0] != p->framebuffer.width || dimensions[1] != p->framebuffer.height) { constants[0] = 1.0f / p->framebuffer.width; constants[1] = 1.0f / p->framebuffer.height; - up_consts(ppq); dimensions[0] = p->framebuffer.width; dimensions[1] = p->framebuffer.height; } - cso_set_constant_buffer_resource(p->cso, PIPE_SHADER_VERTEX, - 0, ppq->constbuf); - cso_set_constant_buffer_resource(p->cso, PIPE_SHADER_FRAGMENT, - 0, ppq->constbuf); + cso_set_constant_user_buffer(p->cso, PIPE_SHADER_VERTEX, + 0, constants, sizeof(constants)); + cso_set_constant_user_buffer(p->cso, PIPE_SHADER_FRAGMENT, + 0, constants, sizeof(constants)); mstencil.stencil[0].enabled = 1; mstencil.stencil[0].valuemask = mstencil.stencil[0].writemask = ~0; mstencil.stencil[0].func = PIPE_FUNC_ALWAYS; mstencil.stencil[0].fail_op = PIPE_STENCIL_OP_KEEP; mstencil.stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP; mstencil.stencil[0].zpass_op = PIPE_STENCIL_OP_REPLACE; p->framebuffer.zsbuf = ppq->stencils; @@ -232,29 +220,20 @@ pp_jimenezmlaa_init_run(struct pp_queue_t *ppq, unsigned int n, char *tmp_text = NULL; tmp_text = CALLOC(sizeof(blend2fs_1) + sizeof(blend2fs_2) + IMM_SPACE, sizeof(char)); if (!tmp_text) { pp_debug("Failed to allocate shader space\n"); return FALSE; } - ppq->constbuf = pipe_buffer_create(ppq->p->screen, - PIPE_BIND_CONSTANT_BUFFER, - PIPE_USAGE_DEFAULT, - sizeof(constants)); - if (ppq->constbuf == NULL) { - pp_debug("Failed to allocate constant buffer\n"); - goto fail; - } - pp_debug("mlaa: using %u max search steps\n", val); util_sprintf(tmp_text, "%s" "IMM FLT32 { %.8f, 0.0000, 0.0000, 0.0000}\n" "%s\n", blend2fs_1, (float) val, blend2fs_2); memset(&res, 0, sizeof(res)); res.target = PIPE_TEXTURE_2D; res.format = PIPE_FORMAT_R8G8_UNORM; @@ -345,19 +324,13 @@ pp_jimenezmlaa_color(struct pp_queue_t *ppq, struct pipe_resource *in, } /** * Short wrapper to free the mlaa filter resources. Shaders are freed in * the common code in pp_free. */ void pp_jimenezmlaa_free(struct pp_queue_t *ppq, unsigned int n) { - if (ppq->areamaptex) { - pipe_resource_reference(&ppq->areamaptex, NULL); - } - - if (ppq->constbuf) { - pipe_resource_reference(&ppq->constbuf, NULL); - } + pipe_resource_reference(&ppq->areamaptex, NULL); } diff --git a/src/gallium/auxiliary/postprocess/pp_private.h b/src/gallium/auxiliary/postprocess/pp_private.h index 0d032124115..710909b71e2 100644 --- a/src/gallium/auxiliary/postprocess/pp_private.h +++ b/src/gallium/auxiliary/postprocess/pp_private.h @@ -69,21 +69,20 @@ struct pp_queue_t pp_func *pp_queue; /* An array of pp_funcs */ unsigned int n_filters; /* Number of enabled filters */ struct pipe_resource *tmp[2]; /* Two temp FBOs for the queue */ struct pipe_resource *inner_tmp[3]; /* Three for filter use */ unsigned int n_tmp, n_inner_tmp; struct pipe_resource *depth; /* depth of original input */ struct pipe_resource *stencil; /* stencil shared by inner_tmps */ - struct pipe_resource *constbuf; /* MLAA constant buffer */ struct pipe_resource *areamaptex; /* MLAA area map texture */ struct pipe_surface *tmps[2], *inner_tmps[3], *stencils; void ***shaders; /* Shaders in TGSI form */ unsigned int *filters; /* Active filter to filters.h mapping. */ struct pp_program *p; bool fbos_init; }; -- 2.15.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev