Build mesa 7373 failed

Commit 41ac0b1443 by Iago Toral Quiroga on 4/2/2018 9:39 AM:
compiler/spirv: set is_shadow for depth comparitor sampling opcodes\n\nFrom the SPIR-V spec, OpTypeImage:\n\n"Depth is whether or not this image is a depth image. (Note that\n whether or not depth comparisons are actually done is a property of\n the sampling opcode, not of this type declaration.)"\n\nThe sampling opcodes that specify depth comparisons are\nOpImageSample{Proj}Dref{Explicit,Implicit}Lod, so we should set\nis_shadow only for these (we were using the deph property of the\nimage until now).\n\nv2:\n - Do the same for OpImageDrefGather.\n - Set is_shadow to false if the sampling opcode is not one of these (Jason)\n - Reuse an existing switch statement instead of adding a new one (Jason)\n\nFixes crashes in:\ndEQP-VK.spirv_assembly.instruction.graphics.image_sampler.depth_property.*\n\nReviewed-by: Jason Ekstrand <ja...@jlekstrand.net>\nCc: mesa-sta...@lists.freedesktop.org

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