Hello list, The candidate for the Mesa 17.3.8 is now available. Currently we have: - 18 queued - 0 nominated (outstanding) - and 0 rejected patches
The current queue consists of: In NIR we have a couple of patches to fix a crash when unrolling loops, as well as a fix for per_vertex_output intrinsic. GLSL receives a similar patch for the unrolling loop. Intel's i965 driver gets several fixes; among them, one that solves several CTS regressions, and another that fix for a GPU hang in Cherryview. Finally, we have other fixes in EGL/Wayland, ANV, RADV, Radeon, Dri and Nine, and Android build. Take a look at section "Mesa stable queue" for more information. Testing reports/general approval -------------------------------- Any testing reports (or general approval of the state of the branch) will be greatly appreciated. The plan is to have 17.3.8 this Monday (2nd April), around or shortly after 11:00 GMT. If you have any questions or suggestions - be that about the current patch queue or otherwise, please go ahead. Trivial merge conflicts ----------------------- commit f8569000542c929304572eb83e7fd240421b66c5 Author: Dave Airlie <airl...@redhat.com> radv: get correct offset into LDS for indexed vars. (cherry picked from commit f9de2d409bf4f068a99d358d592d96ab4803f7fb) commit b2603cdd528cce1cd1e69c64e50db8c54cc8a855 Author: Marek Olšák <marek.ol...@amd.com> st/dri: fix OpenGL-OpenCL interop for GL_TEXTURE_BUFFER (cherry picked from commit db495b8962909f74e90b9eb0463fb37f37ac5f62) commit 9475e58334e3eb7c33f55f6a760d531f92f6bcb4 Author: Eric Engestrom <eric.engest...@imgtec.com> meson/configure: detect endian.h instead of trying to guess when it's available (cherry picked from commit cbee1bfb34274668a05995b9d4c78ddec9e5ea4c) Cheers, J.A. Mesa stable queue ----------------- Nominated (0) ============== Queued (18) =========== Axel Davy (3): st/nine: Fix bad tracking of vs textures for NINESBT_ALL st/nine: Fixes warning about implicit conversion st/nine: Fix non inversible matrix check Caio Marcelo de Oliveira Filho (1): anv/pipeline: fail if TCS/TES compile fail Dave Airlie (1): radv: get correct offset into LDS for indexed vars. Derek Foreman (1): egl/wayland: Make swrast display_sync the correct queue Eric Engestrom (1): meson/configure: detect endian.h instead of trying to guess when it's available Squashed with: configure: use AC_CHECK_HEADERS to check for endian.h Ian Romanick (2): mesa: Don't write to user buffer in glGetTexParameterIuiv on error i965/vec4: Fix null destination register in 3-source instructions Jason Ekstrand (1): i965: Emit texture cache invalidates around blorp_copy Jordan Justen (2): i965: Calculate thread_count in brw_alloc_stage_scratch i965: Hard code CS scratch_ids_per_subslice for Cherryview Leo Liu (1): radeon/vce: move feedback command inside of destroy function Marek Olšák (1): st/dri: fix OpenGL-OpenCL interop for GL_TEXTURE_BUFFER Rob Clark (1): nir: fix per_vertex_output intrinsic Timothy Arceri (2): glsl: fix infinite loop caused by bug in loop unrolling pass nir: fix crash in loop unroll corner case Rejected (0) ============= _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev