From: Ian Romanick <ian.d.roman...@intel.com> No shader-db changes. This source must have been written by a previous instruction, so it cannot be a uniform or a shader input. However, this change allows the next commit to help more shaders.
Signed-off-by: Ian Romanick <ian.d.roman...@intel.com> --- src/intel/compiler/brw_vec4_cmod_propagation.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/intel/compiler/brw_vec4_cmod_propagation.cpp b/src/intel/compiler/brw_vec4_cmod_propagation.cpp index 0d72d82..7f1001b 100644 --- a/src/intel/compiler/brw_vec4_cmod_propagation.cpp +++ b/src/intel/compiler/brw_vec4_cmod_propagation.cpp @@ -49,7 +49,8 @@ opt_cmod_propagation_local(bblock_t *block) inst->opcode != BRW_OPCODE_MOV) || inst->predicate != BRW_PREDICATE_NONE || !inst->dst.is_null() || - inst->src[0].file != VGRF || + (inst->src[0].file != VGRF && inst->src[0].file != ATTR && + inst->src[0].file != UNIFORM) || inst->src[0].abs) continue; -- 2.9.5 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev