Hi, I’ve made a start on a Vulkan version of Piglit’s shader_runner. I mostly just wanted it as a quick way to compare problems on Vulkan and GL_ARB_gl_spirv but maybe one day it could become part of a Vulkan testing suite. I just thought I’d announce it here in case anyone else finds it useful too.
https://github.com/igalia/vkrunner - Neil _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev