From: Thierry Reding <tred...@nvidia.com> Add a new macro that can be used to extract the tiling mode from a tile_mode value. This is will be used to determine the number of GOBs used in block linear mode.
Acked-by: Emil Velikov <emil.veli...@collabora.com> Tested-by: Andre Heider <a.hei...@gmail.com> Signed-off-by: Thierry Reding <tred...@nvidia.com> --- src/gallium/drivers/nouveau/nvc0/nvc0_resource.h | 15 +++++++++------ 1 file changed, 9 insertions(+), 6 deletions(-) diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_resource.h b/src/gallium/drivers/nouveau/nvc0/nvc0_resource.h index 0d5f026d6e1c..c68a50948360 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_resource.h +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_resource.h @@ -6,14 +6,17 @@ #define NVC0_RESOURCE_FLAG_VIDEO (NOUVEAU_RESOURCE_FLAG_DRV_PRIV << 0) +#define NVC0_TILE_MODE_X(m) (((m) >> 0) & 0xf) +#define NVC0_TILE_MODE_Y(m) (((m) >> 4) & 0xf) +#define NVC0_TILE_MODE_Z(m) (((m) >> 8) & 0xf) -#define NVC0_TILE_SHIFT_X(m) ((((m) >> 0) & 0xf) + 6) -#define NVC0_TILE_SHIFT_Y(m) ((((m) >> 4) & 0xf) + 3) -#define NVC0_TILE_SHIFT_Z(m) ((((m) >> 8) & 0xf) + 0) +#define NVC0_TILE_SHIFT_X(m) (NVC0_TILE_MODE_X(m) + 6) +#define NVC0_TILE_SHIFT_Y(m) (NVC0_TILE_MODE_Y(m) + 3) +#define NVC0_TILE_SHIFT_Z(m) (NVC0_TILE_MODE_Z(m) + 0) -#define NVC0_TILE_SIZE_X(m) (64 << (((m) >> 0) & 0xf)) -#define NVC0_TILE_SIZE_Y(m) ( 8 << (((m) >> 4) & 0xf)) -#define NVC0_TILE_SIZE_Z(m) ( 1 << (((m) >> 8) & 0xf)) +#define NVC0_TILE_SIZE_X(m) (64 << NVC0_TILE_MODE_X(m)) +#define NVC0_TILE_SIZE_Y(m) ( 8 << NVC0_TILE_MODE_Y(m)) +#define NVC0_TILE_SIZE_Z(m) ( 1 << NVC0_TILE_MODE_Z(m)) /* it's ok to mask only in the end because max value is 3 * 5 */ -- 2.16.2 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev