Seems sensible thing to do. views are per context while texture objects are shared, so stObj->sampler_view is definetely evil.
Jose ----- Original Message ----- > --- > src/mesa/state_tracker/st_texture.h | 16 ---------------- > 1 files changed, 0 insertions(+), 16 deletions(-) > > diff --git a/src/mesa/state_tracker/st_texture.h > b/src/mesa/state_tracker/st_texture.h > index 3d2a636..b5c22ee 100644 > --- a/src/mesa/state_tracker/st_texture.h > +++ b/src/mesa/state_tracker/st_texture.h > @@ -147,22 +147,6 @@ st_create_texture_sampler_view_format(struct > pipe_context *pipe, > } > > > -static INLINE struct pipe_sampler_view * > -st_get_texture_sampler_view(struct st_texture_object *stObj, > - struct pipe_context *pipe) > -{ > - if (!stObj || !stObj->pt) { > - return NULL; > - } > - > - if (!stObj->sampler_view) { > - stObj->sampler_view = st_create_texture_sampler_view(pipe, > stObj->pt); > - } > - > - return stObj->sampler_view; > -} > - > - > extern struct pipe_resource * > st_texture_create(struct st_context *st, > enum pipe_texture_target target, > -- > 1.7.3.4 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev