On Fri, Feb 23, 2018 at 4:37 PM, Kenneth Graunke <kenn...@whitecape.org> wrote: > On Tuesday, February 20, 2018 9:15:18 PM PST Matt Turner wrote: >> The brw_reg() constructor just obfuscates things here, in my opinion. >> --- >> src/intel/compiler/brw_fs_generator.cpp | 77 >> +++++++++++++++------------------ >> 1 file changed, 35 insertions(+), 42 deletions(-) >> >> diff --git a/src/intel/compiler/brw_fs_generator.cpp >> b/src/intel/compiler/brw_fs_generator.cpp >> index e5a5a76a932..013d2c820a0 100644 >> --- a/src/intel/compiler/brw_fs_generator.cpp >> +++ b/src/intel/compiler/brw_fs_generator.cpp >> @@ -1168,20 +1168,17 @@ fs_generator::generate_ddx(const fs_inst *inst, >> width = BRW_WIDTH_4; >> } >> >> - struct brw_reg src0 = brw_reg(src.file, src.nr, 1, >> - src.negate, src.abs, >> - BRW_REGISTER_TYPE_F, >> - vstride, >> - width, >> - BRW_HORIZONTAL_STRIDE_0, >> - BRW_SWIZZLE_XYZW, WRITEMASK_XYZW); >> - struct brw_reg src1 = brw_reg(src.file, src.nr, 0, >> - src.negate, src.abs, >> - BRW_REGISTER_TYPE_F, >> - vstride, >> - width, >> - BRW_HORIZONTAL_STRIDE_0, >> - BRW_SWIZZLE_XYZW, WRITEMASK_XYZW); >> + struct brw_reg src0 = src; >> + struct brw_reg src1 = src; >> + >> + src0.subnr = sizeof(float); >> + src0.vstride = vstride; >> + src0.width = width; >> + src0.hstride = BRW_HORIZONTAL_STRIDE_0; >> + src1.vstride = vstride; >> + src1.width = width; >> + src1.hstride = BRW_HORIZONTAL_STRIDE_0; >> + > > I would like to see an explicit src1.subnr = 0 * sizeof(float) here. > >> brw_ADD(p, dst, src0, negate(src1)); >> } >> >> @@ -1195,40 +1192,36 @@ fs_generator::generate_ddy(const fs_inst *inst, >> { >> if (inst->opcode == FS_OPCODE_DDY_FINE) { >> /* produce accurate derivatives */ >> - struct brw_reg src0 = brw_reg(src.file, src.nr, 0, >> - src.negate, src.abs, >> - BRW_REGISTER_TYPE_F, >> - BRW_VERTICAL_STRIDE_4, >> - BRW_WIDTH_4, >> - BRW_HORIZONTAL_STRIDE_1, >> - BRW_SWIZZLE_XYXY, WRITEMASK_XYZW); >> - struct brw_reg src1 = brw_reg(src.file, src.nr, 0, >> - src.negate, src.abs, >> - BRW_REGISTER_TYPE_F, >> - BRW_VERTICAL_STRIDE_4, >> - BRW_WIDTH_4, >> - BRW_HORIZONTAL_STRIDE_1, >> - BRW_SWIZZLE_ZWZW, WRITEMASK_XYZW); >> + struct brw_reg src0 = src; >> + struct brw_reg src1 = src; >> + >> + src0.swizzle = BRW_SWIZZLE_XYXY; >> + src0.vstride = BRW_VERTICAL_STRIDE_4; >> + src0.width = BRW_WIDTH_4; >> + src0.hstride = BRW_HORIZONTAL_STRIDE_1; >> + >> + src1.swizzle = BRW_SWIZZLE_ZWZW; >> + src1.vstride = BRW_VERTICAL_STRIDE_4; >> + src1.width = BRW_WIDTH_4; >> + src1.hstride = BRW_HORIZONTAL_STRIDE_1; >> + > > I agree that the full brw_reg constructor is clunky here, but it might > look a bit nicer still as: > > struct brw_reg src0 = stride(src, 4, 4, 1); > struct brw_reg src1 = stride(src, 4, 4, 1); > src0.swizzle = BRW_SWIZZLE_XYXY; > src1.swizzle = BRW_SWIZZLE_ZWZW; > >> brw_push_insn_state(p); >> brw_set_default_access_mode(p, BRW_ALIGN_16); >> brw_ADD(p, dst, negate(src0), src1); >> brw_pop_insn_state(p); >> } else { >> /* replicate the derivative at the top-left pixel to other pixels */ >> - struct brw_reg src0 = brw_reg(src.file, src.nr, 0, >> - src.negate, src.abs, >> - BRW_REGISTER_TYPE_F, >> - BRW_VERTICAL_STRIDE_4, >> - BRW_WIDTH_4, >> - BRW_HORIZONTAL_STRIDE_0, >> - BRW_SWIZZLE_XYZW, WRITEMASK_XYZW); >> - struct brw_reg src1 = brw_reg(src.file, src.nr, 2, >> - src.negate, src.abs, >> - BRW_REGISTER_TYPE_F, >> - BRW_VERTICAL_STRIDE_4, >> - BRW_WIDTH_4, >> - BRW_HORIZONTAL_STRIDE_0, >> - BRW_SWIZZLE_XYZW, WRITEMASK_XYZW); >> + struct brw_reg src0 = src; >> + struct brw_reg src1 = src; >> + >> + src0.vstride = BRW_VERTICAL_STRIDE_4; >> + src0.width = BRW_WIDTH_4; >> + src0.hstride = BRW_HORIZONTAL_STRIDE_0; >> + src1.vstride = BRW_VERTICAL_STRIDE_4; >> + src1.width = BRW_WIDTH_4; >> + src1.hstride = BRW_HORIZONTAL_STRIDE_0; >> + src1.subnr = 2 * sizeof(float); > > Could use stride() here too, if you like. I would like to see an > explicit src0.subnr = 0 * sizeof(float) here as well. > > With the explicit subnr = 0's added, patches 10-11 are: > Reviewed-by: Kenneth Graunke <kenn...@whitecape.org>
Thanks. All good suggestions. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev